User Rating: 7.2 | Broken Sword: The Sleeping Dragon PC
This game is only OK for an adventure game. The story, to me, seemed stilted. George, for example, is faced with death and destruction at all times and maintains a flat affect that would make that little girl in the Adam's family proud. Nico is mostly along as a sidekick, and in some areas is nothing more than a pretty person for George to talk to. In fact, both George and I seem to prefer the blond pycho-killer. At least she had some life in her. OK, I have read in another review that controls are not the place to innovate. I read it in a review of the game Gothic. My trouble is that in Gothic I actually became fond of the controls, and wish more games of its nature would adopt something like it. On the other hand, the weird control scheme of Broken Sword I never grew to like, and found to be an annoyance all the way to the end of the game. For games like Gothic, innovate; for games like Broken Sword, please do not. The puzzles ranged from simple (the pushing boxes thing became a little played) to ridiculously hard (the wine bottles). There were some really weird inventory ones. In general they were good and well integrated into the environment. I play adventure games for two reasons: the characters and the story. This game is a little weak on both, which is why it gets only a mediocre rating for me. Others can speak about the graphics (which I didn't think were that great). If you are a very serious adventure fan (like I am) this is worth buying and playing through, just to help keep the genre alive. If you are only a passing adventure fan, don't buy this, it might make you not buy any more adventure games down the road...