One of the all-time classic RPG's that helped pave the way for the newer titles of today.

User Rating: 9.6 | Breath of Fire: Ryuu no Senshi SNES
When this game came out in 1994, I could barely help myself to run over to Snow's video store and pay the fellow there like 15 bucks to rent this for 2 weeks. I must say this is one of the most underappreciated and addicting RPGs of all time. Back in the days of SNES, the graphics on this title were outstanding, and the premise of getting to change into dragons and fight the burdens of evil is something way to enticing to pass up.

Breath of Fire starts out with the burning of a very small village that housed the remains of the light Dragon clan, which had slowly lost all of it's power over the last few centuries. The only Light Dragon available to ward off evil is Sara, who takes a terrible turn for the worst fighting Jade, a Dark Dragon. Everyone in the village is turned to stone, save one blue haired young man that knows very little of the outside world. Having nothing left at home, he sets out to the next town, hoping to find answers.

The story may not seem very compelling, but keep in mind that SNES carts have only so much room on them for dialogue, and this cart does a great job of teling the story with the amount of memory we are dealing with here. Although the scenario of good guy vs. bad guy, good vs. evil just seems to be monotonous at this point in the world, back in 1994 this game was simply awesome. It's a shame that more people didn't give it a try. It has a characteristic charm that is simply irresistable. Plus, who wouldn't want to fight evil as a giant Kaiser Dragon (which I am still angry that this form has never come back in ANY BoF game)?

Gameplay here needs no special noting, as it is generally awesome and of standard RPG format. Nothing fancy, just good old fashion fighting. There are several mini-quests to take on..... like trying to find the Dragon Armor or locating the Kaiser Dragon trainer.

Overall, this is one of those games that any RPG fan should "just have". I can't stress enough the uncontrollable charm this title has to offer.

Jon