For people who can't think
The hype surrounding this game has been enormous - especially here in Sweden. So what did I expect?
Well, first off there has been a lot of talk about the graphics - DX11. And honestly I can't understand why? Sure, it looks nice but everything is so static and I find the particle count to be very low (sitting on GTX580 SLI running the game in Ultra) and the physics to be questionable - especially when buildings disintegrate.
And speaking of disintegrate - why can't I for argument sake shoot out street lights, car lights or any other object that might give my position away? As a matter of fact, why the hell can't I destroy anything in this game?
And why is there such a flat gaming experience? There is one path, and one path only that I must take. And if I stop for a second, enemies just keep respawning and pound me to death. There are no alternate ways to complete a mission. AI sucks and the environment is just not that great to look at or interact with. When thinking about it, I just realized how bad the game really is. I just downgraded it from 7 to 5.
So to sum up:
-) A game for people who either can't or don't like to think while playing games
-) Non interactive environments
-) Authentic level = 0 Enemies just respawn until you either move or die
-) Graphics are too hyped. Particle counts are low
-) Feels like a console port because of it linearity
+) Great story
+) Great character and voice acting
+) Solid movements from figures in game
+) Cool mix of playable vehicles
+) Sound effects
= I miss Crysis