Star Citizen Dev Reaches Lawsuit Settlement With Crytek
The long-standing dispute looks to be over.
Crytek's lawsuit against Star Citizen developer Cloud Imperium Games has been settled. The lawsuit was originally filed in 2017, with the German developer and publisher suing the Star Citizen creators over breach of contract and copyright infringement claims.
Both companies previously discussed a dismissal of the suit but could not come to an agreement. It would now appear that they have. Terms of the arrangement were not disclosed, but both parties will move to jointly file to have the case dismissed within 30 days of the settlement agreement, as reported by Gamasutra.
Back in January, a filing suggested that Crytek wanted to temporarily dismiss the case and refile it when CIG released Squadron 42, the Star Citizen spin-off single-player campaign that kicked off the dispute. CIG shot back at this motion, stating that Crytek's claim "is and has always been meritless."
Crytek filed the suit against CIG in 2017 for copyright infringement and breach of contract because it switched Star Citizen from Crytek's CryEngine to Amazon's Lumberyard engine. Squadron 42 was a significant factor in the suit, too, as Crytek alleged that the original licence agreement for CryEngine was only for Star Citizen, not a second standalone title. At the time, CIG said that development of Squadron 42 had also switched to Amazon's Lumberyard engine.
CIG is planning to launch a beta for Squadron 42 in the second half of 2020. It was initially set to release in 2016 before being delayed.
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