GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Spot On: Japanese devs' spin on 360

Despite a massive effort, Microsoft's console is still struggling in the Land of the Rising Sun; Executives and game designers discuss why--and what can be done.

564 Comments

TOKYO--It's no secret that the Xbox 360 hasn't exactly seduced the Japanese market. Even though Microsoft spent lavishly wooing the island nation, its new platform's December 2005 launch in the territory was largely met with indifference. By contrast, the 360 was nearly impossible to find in Europe and North America for months after its November 2005 launch, despite reports of now-infamous hardware issues.

Nevertheless, the 360 had a substantial head start in Japan. The other next-generation consoles didn't launch in Japan until late 2006--the PlayStation 3 on November 11, and the Wii on December 2. And although the Wii's 25,000 yen (about $215) price point made it the clear favourite for frugal gamers, the 360's 39,795 yen (about $343) cost put it below both the 49,980 yen (about $431) 20GB PS3 and the 59,980 yen (about $517) 60GB PS3. (Both PS3s have since been discontinued in the US, and the 20GB was never released in Europe.)

So how is the 360 faring in Japan one year after the next-generation war began there in earnest? In a word: poorly. Though Microsoft claimed to have sold over 11.6 million consoles worldwide through the end of July, only 1.5 million of those were outside North America and Europe. Indeed, various reports pin the number of 360s sold in Japan as less than 500,000 and as low as 420,000. Nor do the platform's fortunes appear to be improving. For the week ending September 23, 2007, Japanese industry tracker Media Create reported that only 1,687 Xbox 360s were sold in Japan, compared to 10,732 PS3s and 24,992 Wiis.

Microsoft is quick to point out that the Xbox 360 is doing well in other regions, with 6.8 million in North America and 3.3 million in Europe as of July 31. Consequently, the console's success in Japan, or lack thereof, will not make or break the console. Clearly, though, the publishing giant wants to break into Japan, an influential region regarded by many as the holy land of game culture.

OVERCOMING THE XBOX LEGACY
So what has Microsoft done wrong? Aaron Greenberg, Xbox Live marketing director, thinks that the problems go back to the original Xbox, which sold poorly in Japan after debuting there in February 2002--nearly two years after the PlayStation 2's debut.

"The feedback we got from the original Xbox console was that people didn't like the black colour and they didn't like how big it was," he told GameSpot. "We worked with the Japanese design team to design the Xbox 360, so the console was designed with a Japanese style in mind. Hiroshi Ogawa, director of the 360-exclusive Infinite Undiscovery, concurred. "The first Xbox was a little big, a little bulky, and in Japan that doesn't go over too well."

That said, Greenberg isn't entirely convinced by the research and the reasons given by the Japanese respondents for not liking the console. He said, "This isn't like a car where you're driving it around town... I don't buy any of that stuff about the colour, to be honest with you. ... We listened to that advice and we made a white console, but then Sony made a black one, and theirs is now bigger [in Japan]. But I think if you have games people want, then they will buy the system."

So what must Microsoft do to court Japanese gamers? "In order to succeed in Japan, [Microsoft] needs Japan-created content, not just a lot of foreign games that have been localized," Soulcalibur IV lead programmer Masaaki Hoshino told GameSpot. Indeed, many developers say that, naturally, there is a bias toward Japanese games in the Japanese market. "People think [foreign games] are difficult and there's no guidance on how to clear the objectives," said Ace Combat 6: Fires of Liberation director Natsuki Isaki. "Now that has changed, and they are much easier to play, but this bias remains among Japanese gamers."

JRPGS: THE KEY TO SUCCESS?
Natsuki Isaki agreed with his colleagues, "I personally like games like Tom Clancy's Rainbow Six Vegas, Gears of War, and Test Drive Unlimited," he said. "But I think Japanese players don't want challenging, stressful, difficult games. Japanese players would rather have role-playing games with a slow tempo, where they are led and shown what to do. So, maybe games like Blue Dragon will start to change things. When more of those kind of games come on to the market, then I think more Japanese players will accept the 360."

Indeed, Blue Dragon comes from one of Japan's most famous RPG designers, Final Fantasy creator Hironobu Sakaguchi. The nearly 25-year industry veteran is one of several high-profile home-grown designers that Microsoft aggressively courted to create 360 exclusives for the Japanese market. Though other games developed through the program fared poorly at retail--games such as the Tetsuya Mizuguchi-designed action game Ninety-Nine Nights--Blue Dragon struck a chord with Japanese JRPG fans. In an interview earlier this year, Sakaguchi said the game was on track to double its sales target of 100,000 copies, which, although modest, is remarkable given the 360's tiny installed base in Japan.

At the moment, several Japanese-focused RPGs are in development, including two from Square Enix: the Sakaguchi-designed Lost Odyssey and Square Enix's Infinite Undiscovery. However, Ogawa thinks Microsoft needs to make more JRPGs if it wants to succeed in the territory. "I think in the previous generation that when it was the Xbox versus the PlayStation 2, Microsoft was unable to put out many RPGs," he explained. "They weren't able to put out the type of games Japanese players really play. And the resistance to 360 may be some holdover from that."

THE EARLY ADVANTAGE
Given the fact the 360 had to overcome the Xbox's tarnished legacy, one might wonder why any Japanese studios decided to make games for it at all. Some designers say that they chose to work on the console simply because there were no other next-gen options at the time development of their game started.

"We really wanted to develop a high-end game, and the desire to make that kind of game was more important than the market to us in the beginning," said Infinite Undiscovery producer Hajime Kojima. "The PlayStation 3 wasn't out at that point. Also, from the business side of it, it was originally a Microsoft and Tri-Ace project, so obviously Microsoft was going to push for it to go exclusively to the 360."

Natsuki Isaki agreed, saying that the 360's early start is one of the reasons that Ace Combat 6: Fires of Liberation went solely to Microsoft's platform. He said, "One reason for choosing the 360 is that it was the first next-gen hardware to market. There was a big gap between Ace Combat 4 and 5, and we wanted to get the next phase out as quickly as possible, and the 360 was the first hardware available."

Hoshino adds, "The main thing driving us is that we want to create content to please the fans. And to do that, we want to have it available on as many platforms as possible to reach as many fans as possible."

INTO THE WEST...AND BEYOND RETAIL
Now that the PlayStation 3 is up and running, does this mean that development in Japan for the Xbox 360 will dry up? Unsurprisingly, Greenberg doesn't think so. "Square has announced two more titles for the platform," he said. "There's a new Final Fantasy XI expansion that has been added on. Capcom, Namco Bandai, and Konami have all brought exclusive titles to our platform. I think as we continue to grow our install base, we'll continue to sell a lot of games around the world, and we'll get more and more publisher support."

Also, some developers said they liked the idea that the 360, although unpopular in Japan, has a good install base in North America. Indeed, the popularity of Capcom's Lost Planet: Extreme Condition showed many Japanese developers--including the increasingly West-focused Square Enix--that the 360 can give their games a global audience. "The worldwide aspect is definitely there," Ogawa confessed. "Also, in terms of the next-generation consoles, the PS3 isn't quite at the level where the PS2 was, so if you're choosing a next-generation console, it's not such a great difference between the PS3 and the Xbox 360. We foresee that the Xbox 360 will expand."

Other than concentrating on nabbing more Japanese-friendly games like Blue Dragon and Infinite Undiscovery, what else is Microsoft doing to try to grab more market share in the region? Phil Spencer, Microsoft's first-party publishing general manager, said that the company is doing a number of things, including investing in projects that do not have a North American focus. He explained, "It is true that outside of North America and some European markets, the method for creating and nurturing community and their appetite for subscribing or purchasing content takes very different steps. You see us today focused with shipping very core titles like Blue Dragon, Lost Odyssey, but as you can imagine, our future endeavours go beyond simple Xbox 360 shrink-wrapped products."

Greenberg adds that he believes the recently announced spate of Japanese-developed Xbox Live Arcade games will help the 360 gain surer footing in the Japanese market. "A lot of small- and medium-sized publishers that make niche games more targeted to the Japanese market are now actually coming on Xbox Live Arcade," he said. "We've had the Capcoms and the Namco Bandais on Arcade, but now we're seeing increased support from [publishers] like Hudson. And then you get into studios like Treasure and Exit and all these other companies that really haven't traditionally had a large presence in the Western markets. They're focusing on Arcade because it's a great platform for them to make and sell original-style games that appeal to not just Japanese consumers, but consumers around the world."

THE FUTURE
Greenberg says he's happy that the future looks rosy in Japan for the console and that the next-gen war is far from over. He told GameSpot, "If I felt like where we were with the 360 in Japan was impacting our ability to get games out of this market, I would be more concerned. But we're seeing more publisher support here than we've ever seen before. We had more than twice the titles PS3 did on the Tokyo Game Show floor this year. We've got 300 titles. We have a larger install base. We outsell Wii and PS3 combined from a game standpoint. So I feel good about where we're at."

However, even Greenberg admits that for a new entrant and outsider such as Microsoft, the Japanese game market is a tough nut to crack. "It's a very mature market," he confessed. "People have owned consoles here for many, many years. People from 8 to 80 play video games here. If you go to the arcades, you'll see adults chain-smoking in suits playing games. It's wild."

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 564 comments about this story
564 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for 123coolgirl
123coolgirl

78

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

American(white), dont tell me your not backing up on your ford,360 and guns. Stop with the japan being racist crap. Face it your products sucks and we know

Upvote • 
Avatar image for hchir
hchir

44

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Man, this is so true, xbox360 is not doing well in Asia at all, the region will be a huge console market in years to come, too bad. The number of xbox 360 sold in Japan is nothing compares to the numbers in places like HK or Taiwan, proportion wise it might be even worst. I got a few American and European friends currently working in Asia, they got converted from Xbox to PS or Wii after seeing all the goodies being offer there, it is the choice of gameplay that do the talking, this is so funny.

Upvote • 
Avatar image for ultrazone
ultrazone

513

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

Don't really care, American gamer here. I like my balls-to-the-wall shooters and such. Let the Japanese miss out on the awesomeness

Upvote • 
Avatar image for Zerosumgame
Zerosumgame

1176

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

They got the whole thing wrong in the first place, I admire Microsoft's effort to bring in some fresh air to the console industry, however, having almost unlimited resources to develope something doesn't always equate to success, especially when you talk about Japan since they have been making games fun long long time ago. Looks like there is a lot of catch up to do for Microsoft, you need to strike the right note to make it big.

Upvote • 
Avatar image for Shadow_Fire41
Shadow_Fire41

1314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

if the make a Star Ocean, Suikoden, Final Fantasy (no 11), Bleach RPG, and Mana game that doesn't suck (Dawn of Mana) for the 360 only, THEN i garentee you shall sell more Xbox's.

Upvote • 
Avatar image for p00phead
p00phead

1203

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

360 will be popular in japan if u have more japanese developers like square enix and capcom making games for it cmon kojima make mgs4 on 360 u made mgs2 on xbox aswell as ps2 and pc but lucky i got a ps3 aswell

Upvote • 
Avatar image for XlpranksterlX
XlpranksterlX

7438

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Wow I have lost so much respect for Japan and it's games over time this really doesn't surprise me but damn, I have never seen some one in the industry put it so bluntly. Japanese are girly gamers, they suck, and thats why they play JRPGs that require no skill. He said it, I already knew it.

Upvote • 
Avatar image for MichaeltheCM
MichaeltheCM

22765

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 1

I dont think the 360 will ever become popular in Japan :|

Upvote • 
Avatar image for deactivated-5925dfb1d1fe6
deactivated-5925dfb1d1fe6

656

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

The Dreamcast was made by Sega, which is Japanese, Maxdriva. Anyway, obviously they're going to be biased, but it is ridiculous. I'm predicting the 360 will get more popular eventually, as the article seems to say.

Upvote • 
Avatar image for DoubleAAA
DoubleAAA

47

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

microsoft also needs to focus on advertisements i read this article that microsoft translated their phrase "jump in" into japenese and slapped it all over the commercials. but the translation they used only means "jump" so all the japs are seeing is an american console on their tvs telling them to jump

Upvote • 
Avatar image for Valkron1
Valkron1

115

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Halo 3 just hit #1 in Japan. It sold 60,000 and beat out Pokemon and FF VII:Crisis Core. I posted this news in the $300 million Halo 3 thread, but thought it would be relevant here too. I was told that Gears of War made the top ten in the past in Japan. I was just not ready to see Halo 3 #1 in Japan. Maybe this is the start of something good for MS in Japan. I do think it is better to try to sell MS' best games to Japan than to make Blue Dragon games that they already had their fill of. It may not last long, but at least MS can say that they did reach top selling status at one point in Japan. Link - << LINK REMOVED >> 7385&Itemid=2

Upvote • 
Avatar image for mwa
mwa

2639

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

great article on MS's prospects in japan

Upvote • 
Avatar image for SnoopyGang1
SnoopyGang1

67

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

MAAAH HAAAHAAAAHAAAA!!!!! the 360 needs to get it stuff together simply because your selling in one area doesn't mean you can domainate the rest of the world with there game console microsoft hasn't done anything rite so far what make them think they can do rite now. they still have offered a good solution to their console problems. i know too many people thats having a hard time with them now. Just think for one second if there computers are always on the verge of new problem why do anyone think that their console would be different some of it is to be expected. But don't get me wrong some of the games that do come out for that system is hotness. but gates needs to know when to stop.

Upvote • 
Avatar image for awarriorofgamin
awarriorofgamin

249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Yeah I agree w/ Trinimom I think there just being biast against the 360 it has good games it's just more western then they would like it i guess idk "To each his own" The 360 has sold pretty decently otherwise though. I personally enjoy western and eastern games and especially enjoy the games on the Xbox 360 evenutally though i think the Japanese people will come to except the 360 and what it has to offer

Upvote • 
Avatar image for Maxdriva
Maxdriva

150

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

The dreamcast did really well in Japan but who gives a damn?

Upvote • 
Avatar image for Solid-CELL
Solid-CELL

5910

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Japanese need to stop being console-racist :P

Upvote • 
Avatar image for AngelsongCA
AngelsongCA

888

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

What if Americans were like the Japanese, and only bought American products? The Japanese economy would plummet, and plummet hard. Instead we have this "Screw your products, but support mine thing going with Japan and the U.S." U.S. buys Japanese products, Japanese buy Japanese products. Win win for the Japanese economy. Lose lose for the U.S. economy. Makes me want to boycott all Japanese products out of spite. What happened to scratch my back, and I'll scratch yours. Not scratch my back and I'll make sure it stays free of iches, you're screwed. No wonder they think Americans are idiots.

Upvote • 
Avatar image for Trinimom
Trinimom

290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

they don't like challenging games? didn't DOA4, ninja gaiden, and devil may cry do good their? i think its just the baist

Upvote • 
Avatar image for devilscry
devilscry

2706

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

i don't blame them. I'm an american and i don't like M$ either, i'll buy their system for the games. but for the most part M$ doesn't impress me at all. Besides if the only reason you're playing games is cause of the system its on, then you're playing games for the wrong reason.

Upvote • 
Avatar image for blue-fish
blue-fish

1389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

At the very least I'm glad they are trying to break into Japan more as it allows us Western 360 owners to play a wider variety of genre's and styles.

Upvote • 
Avatar image for thesineater
thesineater

72

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

Microsoft should just give up on Japan and focus on the rest of the world. I mean who are they kidding? They sealed the nail in their coffin with all the hardware failures they had, so Japan has even more of a reason to dislike the 360. Microsft, just keep making good games and forget Japan!

Upvote • 
Avatar image for echmo
echmo

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

The Japanese have never liked anything that came from the American video game industry. They are completely biased. Everyone one else outside of Japan don't mind where it comes from, but the Japanese do. Even if it is better than what they have, if it comes from another company who may threaten their dominance they close themselves off to outsiders. I not sure why, are the Japanese afraid that their day has come and gone?

Upvote • 
Avatar image for x-wing20
x-wing20

1293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

if it wren't gor Japan gaming would have died with Atari a long time ago.

Upvote • 
Avatar image for johnrkinsey1
johnrkinsey1

145

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

The Japanese market is easy. Quality, Honesty, and Integrity.

Upvote • 
Avatar image for whitey3221
whitey3221

376

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

My favorite part of this article is that the Japanese don't like hard games. The Japanese don't like hard games?...really? You learn something new everyday I guess. Besides that though isn't part of playing games to challenge yourself somewhat? If a game is too easy don't we find it boring?

Upvote • 
Avatar image for Zaxex
Zaxex

1099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 35

User Lists: 0

I heard they were shifting focus to Europe considering the trouble the xbox 360's having in Japan. Though Halo 3 must have helped microsoft in so many ways worldwide no doubt it's like to be one of the best-selling western-developed 360 games in Japan.

Upvote • 
Avatar image for console-deity
console-deity

1062

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

It's like I've been saying for years the Japanese are bias against foreign content. They only make a few good titles anymore, now most of the stuff they pump out is derivative scat. I own only two Japanese 360 games neither of which because they are too slow paced and rather simplistic. I agree hard is bad but most games these days aren't hard, sometimes parts of a game may put up more of a challenge but most aren't hard. I tried Blue Dragon's Demo btw and it felt WRONG, the only Japanese 360 game I've tried in a while that really was any fun was Eternal Sonata. As for the idea Japan is the holy land of gaming, ha, Canada is more of a gaming holy land, just remember Mass Effect.

Upvote • 
Avatar image for x-wing20
x-wing20

1293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

square needs to come to their senses and Bring Final Fantasy XIII to the the 360 and the microsft will win the consel war.

Upvote • 
Avatar image for WarGameJunkie
WarGameJunkie

369

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

I understand Microsoft's desire to do well in Japan, because you never want to abandon a market of any size. However, just like their pursuit of "casual" gamers, I hope they do not go overboard in the money spent on Japanese first party games. As their own numbers show, the real market ANY console maker needs to have to do well is North America. Even Nintendo's original rise was largely due to North America, not Japan, simply because of the much larger population in NA. I really don't understand the gaming culture of Japan, but I don't live there. IMO, it is clear from this article their tastes aren't simply based upon nationalism, because, according to the article, they likely don't like MGS either and that is developed by Kojima, and his studio is in Japan. Also, as Metal posted, they likely don't hate Microsoft as a company generally either. I don't get the "black color" thing and IMO it's bogus. If the 360 has killer games that appeal to the Japanese gaming public, it'll sell regardless of the color. Right now the 360, partially due to the fact the original XBox didn't have many JRPGs, doesn't have enough buzz among gamers there to sell in large numbers. If the 360 can develop 3-4 truly great JRPGs they might reverse that trend. It's all about creating loyalty among consumers because of the games.

Upvote • 
Avatar image for jahoousa
jahoousa

106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

If this viewpoint is correct what the heck is up with games like the metal gear solid series comming out of Japan? I think this is a cultural issue rather than a "game developer's" issue. If you take Metal gear VS Halo series you'd see a very different cultural statement (and both are renouned successes in their home countries as well). Halo you play as a Marine, the best of the best, leading an all out assault against an alien enemy. A true testament to what it means to be American defending your homeland, ect ect. For the Japanease we have Metal Gear solid featuring more of a special ops main character. Solid snake infiltrates and uses clever tactics to fool the enemy rather than fight. He's a mercenary, and he's just there to do a job (and ironically for the Japanease, to stop a nuclear bomb from going off, Herishima anybody?). I seriously doubt that games that are "localized" will go into the main code and change the fundamental nature of the story or the game just to please the people of that place. It would be a totally different game. Just having Japanese developers is not enough, you must hit on more than just archeatypes in the story line. You must convey a warrior mantality, and maybe even a martial arts type of elegance. Final Fantasy VS. Elder Scrolls (oblivion) should be an obvious comparison. In all Final Fantasy games you have a directive, and a story that is ever changing and unfolding in a well paced progression. It's focused and very deliberate. In Oblivion and Morrowind the story was right next to you when you wanted it, but the "freedom" aspect of it was overbearing. Japanese style is very focused on characters and story development. These are broad strokes but hopefully it's enlightening

Upvote • 
Avatar image for TranClan
TranClan

74

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Wow. I thought Japanese gamers went for the games where it involved thinking and problem solving like in RPGs and was Japanese made because they mostly enjoyed intellectually games. Instead it turns out that its because they think FPSs are hard and stuff like that.

Upvote • 
Avatar image for Bloodhawk_DX
Bloodhawk_DX

306

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

I get the feeling Japan isn't really the gaming capitol of the world like most of this pro Nippon fanboys seem to be making it out to be. If I'm not mistaken Europe, Australia and America seem to be selling MS products pretty damn well. So what if children and grandma are playing games non competative games there? That just means less annoyances on my Xbox Live. Sure, Japan could help with the console war, but MS did without them last generation with the Xbox, they can do it again with the X360.

Upvote • 
Avatar image for MetalZombieII
MetalZombieII

249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Ninja Gaiden is awesome... and halo 3 is only hard on legendary, even then it's not impossibly hard.

Upvote • 
Avatar image for NandoSupes
NandoSupes

682

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

lol Halo 3 hard???, Ninja Gaiden is hard there you go.

Upvote • 
Avatar image for MetalZombieII
MetalZombieII

249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

living_wmd_888 your views are partially your own bias this is the top ten from the Fortune 500 World's Most Admired Companies 2007. It is a list created from a world wide survey from Fortune 500, take note of #8 1 General Electric U.S. 2 Toyota Motor Japan 3 Procter & Gamble U.S. 4 Johnson & Johnson U.S. 5 Apple1 U.S. 6 Berkshire Hathaway U.S. 7 FedEx U.S. 8 Microsoft U.S. 9 BMW Germany 10 PepsiCo U.S. And it it partially due to Bias toward western games, notice I said GAMES. There are more western developed games for the 360 than Japanese developed games. Did you not read the artical? Here is just 1 of the quote from above... Indeed, many developers say that, naturally, there is a bias toward Japanese games in the Japanese market. "People think [foreign games] are difficult and there's no guidance on how to clear the objectives," one Japanese game designer said. "Now that has changed, and they are much easier to play, but this bias remains among Japanese gamers." In other words Japanese gamers are bias and in general don't like western developed games and when a system has a majority share of it's games developed by western companies for western gamers, it doesn't sell well. They are not bias toward M$ or the 360 itself, they are bias when it comes to the games.

Upvote • 
Avatar image for ryanwh
ryanwh

4127

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

If the solution is "more games like blue dragon", yuck, just give up on Japan.

Upvote • 
Avatar image for boobush
boobush

600

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Halo 3 isn't hard and you don't need skills, just to keep moving. It's a shooter.

Upvote • 
Avatar image for flackstone
flackstone

304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

sad they think halo 3 is hard just because a game takes some skill and not casting spells healing and attacking doesnt mean that is had to be hard

Upvote • 
Avatar image for swyg
swyg

627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

The reason why they want games that are not stressful is because education is taken VERY seriously in Japan. They go to school 6 days a week all day long. Education is expected highly of in Japan in comparison to America. I can understand why they would want video games that immerse them, relax them and put them into a completely different world rather than challenge them. They don't have the time.

Upvote • 
Avatar image for Ranma_X_basic
Ranma_X_basic

931

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Like in the article the 360 just needs games that cater to japanese gamers. mainly RPGs,Fighters and games based on anime (bleach,naruto...Etc). if microsoft can manage that then i'm sure they'll be alright. But hell the japanese don't like western games and consoles i guess and that's the problem they only play game made by japanese developers like Square-enix,capcom and others. But again microsoft just needs to listen to what japanese developers desires for the 360 and things might get better. Oh! and it wouldn't help if square made FF13 for the 360 maybe that'll help too lol.

Upvote • 
Avatar image for Waskallywabbit
Waskallywabbit

241

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

Ahiru-San makes some good points about the cultures just being different, not just nationally, but also within the gaming community. If you ask most developers from Japan why they don't make so many FPS's, they'll tell you its a western taste. There are plenty of people who (still) love the JRPG style here in the states, and the market is huge. I don't agree with the likes of living_wmd_888's comments that the Xbox should just give up in the Asian markets. "The [Xbox 360] will never be accepted there" is too strong a statement, and isn't realistic. Being accepted doesn't mean taking the market lead, and if you would have asked any exec at Microsoft in spring of '05 if the new system would be a hit in Japan, they would have shrugged their shoulders. Also, the fact that you hate Microsoft doesn't mean that Japan regards the Xbox brand in the same light. The fact is that, just like Ahiru-San mentioned, each console seems to be reaching for a certain taste in gaming, or at least has drifted that way. The Japanese will come around when the Xbox finds its voice in the country and offers them what they like to see in games. If it doesn't, then so what? I own one anyhow....

Upvote • 
Avatar image for solidsnakeo
solidsnakeo

1559

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

it seams ms has gained some sort of idea of what there doing wrong in japan now they just need to fix it

Upvote • 
Avatar image for wakko19991
wakko19991

215

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

this was skind of offensive on both sides of the ball...the japanese are console snobs that aren't smart enough to play challenging games. Miscorsofts console is black and ugly but the black ps2/3 is just fine.... huh?

Upvote • 
Avatar image for lamprey263
lamprey263

44566

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

What games do Japanese people play that come from non-Japanese developers?

Upvote • 
Avatar image for living_wmd_888
living_wmd_888

172

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

Microsoft has lost for good in Japan. The "Batsu Baku" (Bad Box) 360 will never be accepted there. It's not nationalism, either. The Japanese generally love American products. They just don't like Microsoft over there, and I can't blame them. Personally, after the Vista fiasco, I'm now a Mac user for life, and I will never buy a Microsoft product again. There is 99% of Microsoft's problem right there - they have a horrible reputation in most of the world, including America Their reputation, worldwide, is as bad as the Chinese toymakers accused of using lead paint. If Boeing built planes as badly as Microsoft does Windows and the 360, their executives would be in prison. Bill Gates should be in prison anyway, for violating federal anti-trust laws. In fact, if a Japanese company were ever accused of turning out such crappy products, their executives would be making public apologies on TV and on the streets, if not dead from suicide. Oh, and to all the racists posting anti-Japan statements here: World War II ended sixty-two years ago. Lay off the ignorance.

Upvote • 
Avatar image for Ahiru-San
Ahiru-San

1375

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

I think MS should focus on US and Europe (don't live in neither places), just cause it was meant to those consumers (talking about gaming style, preferences etc)... Why even try the Japanese market? They got Wii (which can't be beaten there for some weird reason - I mean, i got a Wii, a few games but ... they suck for my taste, more like a party experience...) and PS3 (which I can't put a word on it cause I've never played it). I love my 360 but they should focus on what it really is (don't get me wrong, I'm overhyped for Lost Odyssey, and got to play Blue Dragon yet) but they are just different markets... I plan on buying a PS3 on the future just to play some goooood old JRPG as PS2 had. But I'm gonna need my 360 for some good a*** kicking FPS games (not saying it's all about it, buuut - GoW, Halo3... I mean, they fit perfectly on the 360), and my Wii for some party games with family and friends. Can get every consumers? Let them get what they want...

Upvote • 
Avatar image for hordaak
hordaak

177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

american players like rpgs too. so is this article saying american players can play it all, while japanese players only play rpg's? If that is the case, then I wouldnt want to break into that market. I remember when most game companies in america were american. Good to see an american game company back in the drivers seat.

Upvote • 
Avatar image for thomasonfa
thomasonfa

265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

This was a great report. The Japanese market has been very hard for Americans. I wish that the game developer here would become more creative and change the gaming industry, like Japan does. We should be able to take more risk than we do.

Upvote • 
Avatar image for HyperMetaDragon
HyperMetaDragon

5345

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

No-brainer.

Upvote •