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Rocket League Passes 10.5 Million Sales, As Dev Explains Why No Sequel Is Coming Soon

"We want to let them know we're in it for the long haul."

23 Comments

Psyonix's hit soccer-with-cars game Rocket League has passed a new sales milestone. VP Jeremy Dunham told Kinda Funny Games that the game has now hit 10.5 million copies, with the total number of registered players hitting almost 29 million. That figure includes free copies of the game given to PlayStation Plus subscribers on PlayStation 4 at launch in July 2015, as well as split-screen players.

About a fourth of the 29 million registered players (around 7 million) played Rocket League in February, Dunham said. More than a year-and-a-half after launch, the game's playerbase continues to grow, he said, which is part of the reason why Psyonix is not going to make Rocket League 2 anytime soon.

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Now Playing: GS News Update: Rocket League 2 Won't Happen Anytime Soon

"Why would we want to take this huge community that we've already built, that's still growing, and say, 'What you're playing now is going to be irrelevant in 12 months, but we want you to stop what you're doing, giving us money all over again, and move over to this other game,'" Dunham explained. "That's not the right way to do things. I think that era of games has passed."

Dunham added: "Our goal was to keep making Rocket League better and better so that we don't lose any of the people that want to play. If they're playing our game, we're not going to penalize them and make them buy our game again just because we want to add a couple new features. We want to let them know we're in it for the long haul, if they're in it for the long haul."

The executive went on to say that Psyonix is thinking of new features for Rocket League that are one or two years away from release, so you can expect ongoing support for a while to come.

Also in the interview, Dunham said that Psyonix is approached by publishers on a regular basis regarding partnerships. With an influx of resources from Rocket League's ongoing sales, Psyonix does not necessarily need to partner with outside companies as much as it used to, Dunham said. Before breaking out with Rocket League, Psyonix did a lot of contract work, included contributing to the multiplayer modes for Bulletstorm and Mass Effect 3.

Rocket League is currently available on PS4, Xbox One, and PC.

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da_chub

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Edited By da_chub

Rocket league needs to be on switch.

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Dinnshmer

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Somehow i play this game every day, even though i really dislike it. The online community is possibly the worst i have ever seen in terms of saltiness and people rage quitting (yes worse than CoD) and Psyonix does nothing about it. The game needs a system, especially in competitive, where if you are afk for 10 seconds, your kicked. If this happens 3 times in a certain time frame, your banned for a set time. Kinda like CS:GO

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Giant_Lizard

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@dinnshmer: I TOTALLY agree with you!

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DeFiLeDTitan

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I wish they would fix the rubber banding and afkers. I love the game but those 2 problems show up in almost half of the games I play.

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sladakrobot

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I love football,i love racing games...strangely still no interest in Rocket League

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Spartan_418

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@sladakrobot: Well it's also hockey and basketball... and something like moon-soccer depending on how you tweak the settings. Has something for everyone.

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drocdoc

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@sladakrobot: Your missing out man (or woman), I can only play a few games of madden or fifa until I get bored.... But some how I always have that feeling of needing to play rocket league every day.

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Zelica206

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@drocdoc: I know. It's crazy. I try playing other games and some how I always end up right back in RL

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hiphipjorge9

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I'm having more fun playing Disc Jam. I never really got the hang of Rocket League.

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Thanatos2k

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"That's not the right way to do things. I think that era of games has passed."

lol the next Call of Duty and Star Wars Battlefront games COMING SOON! PREORDER NOW!

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chiefwiggum16

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Im happy that a small dev is doing great but i simply dont understand why this game is such a hit. I played it free from psplus almost a year ago for like 30 minutes and thought it was stupid and went on with my life.

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SKOT_FREE

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@chiefwiggum16: *looks at Forza*

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chiefwiggum16

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@skot_free: and then what?

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SuperBry23

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@chiefwiggum16: I've put close to 400 hours in it lol.

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drocdoc

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@superbry23: I clocked in over 1300hrs.....

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chiefwiggum16

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@drocdoc: damn man, always good to hear people having fun with games.

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Da_GATMASTA

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@chiefwiggum16: I haven't stopped playing since launch. I have just as much time in this as I do civilization.

To each his own I guess.

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chiefwiggum16

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Edited By chiefwiggum16

@da_gatmasta: Indeed, happy you get joy from the game.

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Thanatos2k

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@chiefwiggum16: Sounds like your own personal issues. The game is insanely fun. We play it almost every day at lunch.

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chiefwiggum16

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@Thanatos2k: cool, i'm happy you enjoy it.

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opossumtrot

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"Why would we want to take this huge community that we've already built, that's still growing, and say, 'What you're playing now is going to be irrelevant in 12 months, but we want you to stop what you're doing, giving us money all over again, and move over to this other game,'" Dunham explained. "That's not the right way to do things. I think that era of games has passed."

If only..

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Ghost_Turtle

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@opossumtrot: Goddamn I love this company! If only...

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