Mortal Kombat X Female Characters Will Be More Realistically Proportioned
Plus, NetherRealm confirms Jade will not appear in the upcoming fighting game and releases new Kitana and Scorpion art.
The female fighters in NetherRealm's upcoming Mortal Kombat X will be more realistically proportioned than they appeared in 2011's Mortal Kombat reboot. The developer talked about its approach to female characters during a Mortal Kombat X Twitch stream today.
"The mantra for this game has always been realism; heading towards a more realistic look," NetherRealm's production manager Spiro Anagnostakos said. "So the same thing applies to the proportions where we try to bring things back in per se to where they should be."
Another NetherRealm developer said women will look "more like women do" in the game.
"Exactly," Anagnostakos replied.
As evidence of this, Anagnostakos revealed a new character model for the fighter Kitana. As you can see above, she doesn't come across as having overly exaggerated features. By comparison, see the image at left of Mileena from 2011's Mortal Kombat.
Also during the live-stream today, NetherRealm revealed the alternative design for Scorpion (see below), and confirmed that Jade will not appear in the game. We'll have gameplay videos from today's presentation for you later today.
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