GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Kojima showing off Fox Engine at GDC

Metal Gear designer to give in-depth look at new game engine and explain development process of Ground Zeroes next month.

160 Comments

Metal Gear Solid creator Hideo Kojima will give a public demo of the Fox Engine next month at the 2013 Game Developers Conference in San Francisco, California. The developer showed off the technology to members of the media in August, though filming was prohibited.

No Caption Provided

The industry veteran and staff from Kojima Productions will discuss the development process of Metal Gear Solid: Ground Zeroes during the talk, showing off the Fox Engine to the public for the first time in the process. Those in attendance will get an overview of topics like asset creation and rendering techniques for the new engine.

Joining Kojima at the talk--titled Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes--will be Ground Zeroes art director Hideki Sasaki, lighting artist Masayuki Suzuki, and technical director Junji Tago.

A trailer for a mysterious project called The Phantom Pain was shown during the Video Game Awards in December, though it has been speculated that this game may in fact be an elaborate tease for Metal Gear Solid 5.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 160 comments about this story