EA's "Gigantic," Assassin's Creed-Style Action Game Not Coming for a Long Time
It takes a while to build big games.
It may come as little surprise, but Electronic Arts management has now confirmed that the company's "gigantic," Assassin's-Creed-style action game is not going to come out anytime soon.
Speaking during EA's latest earnings call, CFO Blake Jorgensen said this game--believed to be the one in development at Motive Studios--won't be ready until EA's fiscal year 2020 or 2021.
To give you an idea how far into the future that is, EA's fiscal year 2017 just started on April 1. If the action game is released in fiscal year 2020, that translates to April 1, 2019 through March 31, 2020.
Jorgensen also mentioned that EA is building an "action-oriented" games in the Star Wars universe. One of these is Titanfall developer Respawn's recently announced game, which sounds like it's a long way away from release, too.
In October last year, EA said it wanted to expand into the Grand Theft Auto, Assassin's Creed "gigantic action" game genre, a space that it doesn't have much of a presence in. In November of that year, Jorgensen shared a few more details on this project, confirming Jade Raymond, the former Assassin's Creed producer, is heading up this project at Motive Studios.
"We've never really operated in the largest genre of gaming, and that's the action genre," Jorgensen said at the time. "That's the Assassin's Creed-style games; more open-world, more single-play versus multiplayer. It's not been an area that we've operated in. We recently hired Jade Raymond, who was behind the Assassin's Creed franchise for Ubisoft, and she will be building an action genre for us through a studio we're building out in Montreal right now. So a lot of excitement around the action genre."
Raymond is heading up the team and is working on both Visceral Games' new Star Wars game and something brand new. EA COO Peter Moore told GameSpot earlier this year that Raymond is "going to help us build new IP." The Motive Studios website states that Raymond, in her new role, is "excited to bring new ideas to life."
EA's earnings release yesterday and subsequent briefing brought a lot of news. Check out the stories below to catch up on all the big announcements.
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- Titanfall 2 Launching Before the End of 2016
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- Star Wars Battlefront Ships 14 Million Copies, as EA Profit Climbs
- EA Explains Why Releasing Titanfall 2 and Battlefield 1 in 2016 Isn't a Bad Idea
- Here Is What EA Thinks About PS4/Xbox One Upgrades
- EA Teases New IP Reveal With E3 Right Around the Corner