Big Ghost Recon: Wildlands Patch Out Now, Here's What It Does

Update 3.0 comes to Ghost Recon less than a week before its first expansion.

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Now Playing: Ghost Recon Wildlands - Video Review


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Tom Clancy's Ghost Recon: Wildlands
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Ghost Recon: Wildlands has received a big update just a week ahead of its first major expansion, Narco Road. The update contains a bunch of bug fixes and performance enhancements, as well as some balance tweaks based on player feedback.

Most notably, Wildlands will now deliver a set of weekly challenges for solo or co-op play that start anew every Wednesday. You can earn up to three in-game rewards every week, with each season lasting six weeks. The first is called The Rise and Fall of Unidad, while each subsequent season will also have its own specific theme.

The 3.0 update changes some of the dialogue between characters and chatter heard over the radio--you should hear fewer repeated lines now. The patch, which weighs in at 5.3 GB on consoles and up to 6.5 GB on PC, also fixes an issue whereby players' XP bars were getting stuck.

Version 3.0 is available for download right now on PlayStation 4 and Xbox One, while PC users will have to wait until 1 AM PT / 4 AM ET / 9 AM BST on April 14. Take a look at the full patch notes below.

Previous updates to Ghost Recon Wildlands have allowed you to turn off radios by default, at the same time as fixing a load of bugs. The recently-announced Narco Road expansion, meanwhile, includes 15 "fast-paced" missions, as well as four new types of side mission. Additionally, the add-on introduces four outfits, nine weapons, and four vehicles types, including monster trucks, muscle cars, motorcycles, and planes.

Ghost Recon Wildlands Title Update 3.0 Patch Notes

Challenges

  • First Season of Live Season Challenges will be live on Tuesday, April 18. The challenges and their requirements will be accessible from the game menu once the player is in-game.

Missions / Narration

  • Fixed a bug where the GPS would display the route for El Emisario instead of Special Transport
  • Fixed The Chemist teleporting when escaping in certain situations
  • Reload prompt no longer appears when accessing the command wheel
  • Fixed Marcus Jensen mission not updating for the client while in two-player coop
  • Fixed an infinite XP exploit in extract missions
  • Fixed a bug where the VIP wouldn't appear in the truck when replaying Death Truck
  • Fixed a bug where Target too far would stay on screen in The Mole mission after locating the Unidad captain
  • Fixed missions NPC not spawning if the player leaves and return to the area in The Mule Doctors
  • Fixed a bug where El Cerebro's Assistant would not get into the car after failing the mission in El Cerebro
  • Fixed Bowman's call not triggering if the player fast travel during Pac Katari's call
  • Fixed the journalist not exiting the car if another player completes the "Free the journalist" objective in The Journalist

User Interface

  • Fixed a bug where the player could get stuck in the menus after validating a tutorial
  • Fixed GPS blinking when the player moves far away from the target
  • Fixed wrong number of Kingslayer files displayed on the tacmap in Media Luna and Inca Camina
  • Fixed the Controls section of the options menu not responding in certain occasions
  • Fixed a bug where the "Return to area of operations" message would remain on the screen even after returning to the area of operations
  • Fixed a bug where the objective of systemic activities would not display on the HUD
  • Pressing the right stick while in passenger position of a vehicle will now display rear view

Co-Op

  • Added a new public matchmaking criteria based on difficulty level
  • Fixed a bug where a joining player could not see a NPC grabbed by a peer
  • Fixed intels not unlocking for players entering the province last, despite the mission being playable via mission sharing
  • Fixed SAM incoming missile alert not being replicated in coop
  • Fixed visual effects of the "don't press me" button not replicating in coop mode
  • Fixed absence of variation in the helicopter sound in co-op
  • Fixed Suppressors sometimes not replicating correctly when changing weapon in the loadout
  • Fixed a bug where the mission "the Agent" would be completed for only one player when the drone battery runs dry just after the conversation is finished
  • Fixed a bug where the player could not interact with the rally point door if another player finished watching the cinematic

Gameplay

  • Type 95 LMG's Extended magazines can now be used in-game upon purchase
  • Fixed the player surviving falls when sticking to a wall
  • Player can no longer take cover behind destroyed destructibles
  • Fixed the player occasionally shaking when taking cover
  • Fixed XP stuck for players in very rare occurrences
  • Fixed a bug allowing the player to prone and fire through walls
  • Fixed a bug where the player couldn't take cover when exiting a vehicle
  • The Santa Muerte helicopter now has the same handling as the others helicopters
  • Fixed vehicles not exploding when colliding with the train
  • Fixed a bug allowing the player to clip through walls with a motorcycle
  • Fixed a bug where the Unidad alert level could drop from 4 to 0 when a reinforcement wave is cleaned
  • The ADV Suppressor skill now properly affects damage reduction on all weapons.
  • Fixed a bug where a weapon would become unusable if equipped in the loadout while the player swapped weapons
  • Fixed a bug where the player could not re-equip the suppressor back on Silencio once they viewed the weapon without it in Gunsmith.

Audio

  • Fixed Amaru not having a radio voice while travelling by helicopter
  • Fixed missing sound effect when a boat collides with the shore
  • Fixed SAM detection sound repeating itself if the player exits the range in time
  • Fixed audio feedback on incoming missiles
  • Improved radio content randomization
  • Fixed a bug where the AI teammates would repeat the same idle dialogues several times
  • Fixed absence of sound when a helicopter crashes
  • Fixed narrative dialogues replaying after each redeployment

Graphics

  • Fixed an occasional graphic corruption on the road texture when entering and exiting pause menu
  • Fixed graphic corruption when colliding a vehicle with a trash can
  • Fixed the Unidad costume clipping through the camera in First-person view
  • Fixed the NPCs not positioning correctly when entering a 30° inclined vehicle
  • The female ponytail hairstyle is no longer clipping with the Santa Muerte costume
  • Fixed a rare bug causing fps drops on long game sessions

Store

  • XP boosters now display the number of hours they last
  • "New vehicle unlocked" pop-up won't activate every time a vehicle pack is collected
  • Fixed season pass appearing as broken in the store when already purchased
  • The Compensator V2-SMG can now be attached to SMGs

World

  • Repositioned Legend collectible in the Media Luna province
  • Fixed multiple places where the player could get stuck
  • Fixed various world building glitches
  • Fixed boats spawning on top of each other in Agua Verde

Stability

  • Fixed various crashes and glitches

PC-Specific Fixes

  • Multiple stability issues addressed
  • Solved a localization problem with the store page
  • Fixed a case where Task Force membership wasn’t properly displayed
  • Several Steam Controller tweaks and bug fixes
  • UI control reminders now change automatically from controller to mouse and keyboard upon mouse input
  • Solved mapping conflicts when remapping next or previous vehicle
  • Fixed an issue about the "hold" gauge when redeploying on team mates
  • Game language can be changed from Uplay launcher
  • The Loadout tab is now functional when switching from Factions tab with a controller
  • Right click now edits the selected weapon slot

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