Ankh is a cartoon style adventure game with good humour, but there is something missing in the game element.

User Rating: 6 | Ankh PC
Adventure games are infrequent ones. Lucasarts popularised this genre to a great degree through the Monkey Island series, Sam and Max etc-- which use a lot of humour appeal in the gameplay. But then a good number of adventure games are too serious. In fact for many years, after the fourth installment of Monkey Island-- humour was missing in adventure game. Ankh brought back the humour. Right from the character design, opening sequence to the on-ward sequence, humour is nicely blended with puzzles in a 3-D world. The story is set in the ancient Egypt, when our hero Assil accidentally causes a mummy to spell out a curse. You have to play Assil and stop the curse. The puzzles are not too difficult and sometimes they feel a bit kiddish. I think its because the game developer was not sure about which age-group it was targeting at.
I guess this is why this game was not a 'big hit'-- though it had many elements to make it a good game. I hope the developer of this game learns from its mistake and make a game with a clear definition of its target audience.