The premise of Worms is like any great game, very easy to learn, but something that takes a lot of practice to master completely. It is a splendid combination of strategy, action and not to forget; humour. If you like Monty Python-esque sort of comedy, then this is the game for you. The randomization of the levels, all the different landscapes and options to choose from, makes this a game that is ever-changing and never the same. The ability to customize your Worms is still here from the first game. You can name them whatever you like and choose a sound set that you deem fitting. The level of customization has been raised even further in W:A; you can now also choose a tombstone and a flag for your team among other things - both of which you can make your own in paint or a better program and import it to the game.
I'm a long time fan of the Worms series, and I have to agree with the persons saying Worms is best played in 2D. Today all games almost need to be in 3D, and I certainly hope the announced Worms 4 will become a very good game, but I think Worms: Armageddon and Worms 1 will always remain the best versions of the supposed "madman"(?) Andy Davidson's short stroke of genius that he named Full Wormage. Everyone has to try this game at least once.