GS News - Oculus Rift woes, Project Morpheus faith, $199 Kinect For Windows
Oculus having trouble with Rift resellers, Sledgehammer focusing on PS4 and Xbone with new Call of Duty, and Sony reaffirm belief in Project Morpheus.
The problem with Morpheus is the Ps4. It just can't render a game with a high enough resolution and fps and look good enough. I own the OR Dev Kit 1 on a strong Pc (check specs in blog).
While I did get some intense moments, the low resolution took my excitement. I also realized how important fps are for VR. I did preorder the dev kit 2 as soon as it was availble (not sure when I'll receive it) and looking forward to 1080p.
But I think this will still be a to low resolution. Guess this is where 4k will show its true potential and I guess that a 4k VR combined with Omni, exoskelett and iosono together could deliver a fantastic experience in a few years ... and I will be in the front row to try it.
If there must be some sort of gimmick getting a heavy push, I wish it was a new light gun that works on HDTV's.
I am really on the fence with VR headsets. I mean on one hand it would be the most immersive experience in FPS and somewhat okayish in 3rd person, it will be plain damn useless in other games which feature armchair strategy, puzzles and 2D environments. Will it be worth getting another 'console', also one which experiments a modded version of motion gaming, when you already have 2 other consoles? Well I do hope they host tons of demo shows and community interaction stuff worldwide.
Anyway, howz the weather in Sydney jess? Does it snow down there?
Another great news coverage review, shame that we didn't hear more about Morpheus at E3, Seems like Sony just skimped over that and especially the Vita which we heard next to nothing about. :(
Also just wondering Jess are you originally from Australia, your accent sounds really mixed.
Sony's gaming division is doing spectacularly well. The other divisions not so much, but they could sell those off and still be a gaming company.
Personally the whole virtual reality thing seems a little over the top. I play games, have a beer and some pretzels. It ain't complicated. And I'm not giving microsoft 200 dollars for anything.
Rift will die a death similar to 3d films in the early-mid 90's think about it do you want to use such a thing straped to your head and goodness knows how much it ways and as for Kinect for windows *face palm* *bang head of desk* LMAO
I’m dyslexic and I know its stupid!
They really need to get going with this vr stuff. I don't have a ps4 and I sold my game pc. I only play a bit on my x360 but that will all change when these vr sets hit the market. Then I'll decide if I buy a game pc or a ps4. I will also want a omnidirectional treadmill, you hear me sony? They're coming, the virtuix omni and the virtualizer, if the pc only supports this I will not, I repeat not buy morpheus and a ps4.
On a side note, Jess, that outfit is ... score.
Outsourcing & Delegating!
Outsource and delegate the next CoD on those outdated consoles to another studio~SMART
Some Rotten In Denmark-scratch that-China
They could get around that by selling those development kits to China Towns in Los Angeles, Oakland, San Francisco, Seattle, and other places and make the games there.
Thank you Jess. Great Show. You're Always Joy. God Bless You.
I don't know, I heard Jess is insanely popular with Chinese game developers. I think they represent like 10,000 of her Twitter followers, and of course that's a tiny number for China but still impressive.
@nomailx Try Aussie, that isnt even close to a brit accent.
@nomailx sounds Australian to me
@youre_a_sheep VR really isn't a gimmick. Where else can gaming progress/advance to, if not into VR?
@youre_a_sheep if you get a PS move with the plastic gun to put it in then you basically have it! HOUSE OF DEAD!
@rohitv2312 In FPS you would have to decouple your gun aim and your head view, which means it is likely going to be annoyingly hard to control FPS using a headset because you would need to point with the joystick and look in that direction and run in a completely different direction all at the same time to be able to aim and move. It is hard enough to aim as it is.
I've said it for a while until there is a way of totally giving yourself full body immersion into games it just won't be good enough. The OmniTreamill does this well apparently but who in their right mind wants one of those monstrosities in their house?
I think they should go for it and give it a go but them touting this as the next big thing is getting on my nerves. They say this about every gimmick ever created and it always turns out to be exactly that at the end of the day.
@Maj_Wood It weighs practically nothing, and the consumer version is said to be even lighter. Yes, I wanna wear something like this- many people already wear big, clunky headphones for gaming. Why would anyone wanna drive a race car if they have to wear a helmet and a silly onesie? Why would anyone want to ride a bike if they have to wear spandex/lycra and a helmet?
As for Kinect on computers... despite being practically worthless for all but a few rare exceptions on console, well:
@Maj_Wood Have you even tried the Rift? I can almost guarantee you haven't because you are predicting its demise. Were you even alive in the early 90s? Comparing VR in the early 90s is akin to comparing current consoles to those from the early 90s. It's a world of difference. VR will not be failing this time. It only takes 5 minutes in the Rift to realize it's the inevitable future of many forms of entertainment
@shinjuki thank god sony don't take advice from ldiots
@shinjuki Your grammar isn't doing so well either my friend. Couldn't really understand what you were getting at, besides hating on Sony for not doing well financially. Besides saying what not to do, how about you give some insight on what they SHOULD do? I mean... they're restructuring their company. The only way for them to go is up right now, and the PS4 is selling very well. Their gaming sector is doing well; it's the retail stores, televisions, and computers that aren't. Every company goes through some financial woes... it doesn't mean that their VR will fail. I say competition to the Oculus is good, it gives variety, prevents monopoly, and forces them to out do each other meaning better technology for the consumer. I don't really get why you're shunning them so much...
@evildead6789 I think you mean that outfit is ... Goaaaaaal!
Eh... nevermind. I realized that you are adding onto Jess's oddball remark on Chinese viewers.
How do you arrive at that impression, really? :/
@homelessgamer though the news was rather sad, well I just had to laugh
Virtual reality sucks!!
I'd rather give Jess a real hug.Damn it! I can't do that either! Reality Sucks Too!
@nightbr I doubt it, Gamespot is capable of single-handedly bringing down the communist party! It is a very real threat to the gov't 0_0
@NikoKun @youre_a_sheep Into games that are worth playing to start with unlike many of the games released these days?
VR might be a good thing but it won't replace conventional screens all together. What it makes better with one hand it makes worse with the other.
Simulators will be great with VR headsets, FPSs and RTS games will not be and they may even be made worse using a headset. Not to mention the total lack of local group play possible using one it is pointless for many people. How can something change gaming if a large group of people won't even benefit from it? They will be niche products.
@prodigy_69 Can you prove that they don't?
@Dannystaples14 There are still tons a great games being made. Probably more than ever before. Try looking past the AAA game markets.
--- "VR might be a good thing but it won't replace conventional screens all together. What it makes better with one hand it makes worse with the other."
Of course it's not going to replace traditional displays altogether. What it's going to do is vastly, immensely, completely change the way we perceive many games, and many types of games.
--- "Simulators will be great with VR headsets, FPSs and RTS games will not be and they may even be made worse using a headset."
Not true at all. There are tons of different ways that VR can be implemented for these types of things. Simulators, like flight, space, and racing, are certainly going to be able to apply VR well, for the most part, but even games like Mario 64, Resogun, or even an RTS or dungeon crawler can deliver compelling experiences in VR:
- https://www.youtube.com/watch?v=p6QB87mFbng - obviously not very refined, but just a proof of concept
- https://www.youtube.com/watch?v=Y3EvrYXJ67o - imagine being inside the cylindrical layout of resogun, and being able to scale the world up so the ships look big and distant
- https://www.youtube.com/watch?v=7YdxZlJnY-o - even third-person, over the shoulder games can be totally immersive and compelling in VR
--- "Not to mention the total lack of local group play possible using one it is pointless for many people."
Like the anyway dwindling amount of local multiplayer and splitscreen, online gaming is much more prevalent than local play. Yes, it might be "pointless" to the TINY handful of people who play EXCLUSIVELY local multiplayer, but many who play local multiplayer also play single-player and online, so the device isn't really pointless, is it? Furthermore, a vast majority of gamers don't play much local multiplayer at all, so the argument that the device will be "pointless to many," seems largely irrelevant.
--- "How can something change gaming if a large group of people won't even benefit from it? They will be niche products."
The device changes almost every facet of gaming, and possibly even digital entertainment as a whole, and like I mentioned in the previous comment, that "large group of people" actually isn't very large. I mean, even if a comparatively large group of people did still play A LOT of local multiplayer, how many of them play exclusively only local multiplayer?
@shinjuki @bobbo888 do you have shares in Oculus? do you own an xbox1 by any chance? I'm smelling massive fanboy shIte