Dead Rising 3 is keeping zombie killing fun
Maxwell and Shaun discuss Dead Rising's eccentric item and vehicle combinations as well its solid looking co-op integration.
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killing zombies doesn't worth $60 ... and i yet to find anything non 3rd party on x1 to really attract me! i like Halo but that doesn't even come out so soon ... i think it's time to get PS4 AT LAST!
I know this game is more about fun and keeping the action going, rather than challenge, but I would actually prefer if you had to bring the vehicles back to your garage and store them before you can combine them. Besides the fact that it would feel more right to not be able to stop anywhere and do that, it could also allow you to think about more possible combinations if you have several vehicles stored to consider combining.
Having played Dead Rising 2, including trying to play it again when it was free with xbox live, I found it dull and gave up. I had hardly any interest in crafting weapons, the timed missions were annoying because sometimes I just wanted to explore, I would have liked regular autosaves instead of visiting toilets, and psychos were overpowered and incredibly hard to beat with low-level characters or with their crappy weapons. Not to mention that the mood of the game was very sombre rather than fun. Unless those issues are fixed I won't be going anywhere near it.