Gloom Raider

User Rating: 6 | Tomb Raider: Legend X360
The first couple of levels in Tomb Raider Legend are interesting with a nice mix of combat, platforming, puzzles and action bike riding scenes. However once you progress into the 2nd half of the game there is the feeling that you have seen all TRL has to offer, and you're be right, that's all.

First thing's first: Box puzzles. Sure it wouldn't be Tomb Raider without the odd box puzzle here and there but TRL has horrendously boring box puzzles on nearly every level. The boredom is compounded with frustration as the controls are imprecise whilst Lara is moving boxes, the camera likes get in the way,giving you extreme close ups when you want a wide angle and if that's not enough moving boxes around is slow.

Combat: Lara has a nifty set of close combat moves like slide tackles kicks and running up opponents and back flipping whilst pumping them full of lead. Unfortunately there are few opportunities to really use these, mission two introduces these moves but they can't really be used that much in most situations. One super super annoying trait about this game is that sometimes when you are holding aim you can't roll, Lara locks up and you can't move then you get whacked by a boss or something, it's awful.

Repetition: Each level has overly repetitious sequences that only serve to draw the game out for longer. Solving box puzzle after pressure plate box puzzle is not fun inspiring or realistic. I enjoyed TRL for about 3-4 hours by which time i'd seen all the game had to offer. I tried playing for longer to get the acheivements but I'm finding the King Arthur level so dull, gloomy and ultimately tiring that i'm not sure I can be bothered to finish it. Also the story is lame and Lara's gung-ho GI Jane mentality gets irritating. TRL is an average game, it's worth a rent or a bargain bin buy (I got it for £10) you'll need more patience than me to get all the acheivements though.