The camera is bad; the difficulties hard-- yet you will enjoy this game featuring Lara Croft

User Rating: 7.2 | Tomb Raider II PC
When I got hold of the first adventure of Lara Crof in 1996-- I got the impression that this character was inspired by Indiana Jones, and blended with sex appeal. I hadn't played Indiana Jones from Lucas arts as yet-- so I ventured into the game despite the fact that I hated the camera perspective from the beginning. I did not finish the first game; the camera gave me a headache.
I bought the second game and did not play it for a while. Finally when I did, I really liked it despite the "I-hate-that-camera" factor.
In retrospect I realise why I liked the game-- its the never ending puzzle combined with action that kept me going. It took me some time to pick up the actions, which I did not find intuitive. But when I did, I liked hoping from balconies to balconies. I liked the speed boat chases. And I was impressed with the large level designs that covered different parts of the world.
While Lara Croft's world was designed in line with the real world, it was also lifeless and too silent. The only people (and creatures) you see is your enemies who you must shoot or dodge. The eerie silence is a put off. Secondly some of the puzzles/challenges are time bound-- you complete a task within so and so seconds, or you die. This can be a pain in the bottom when overused. In this game, this trick was used many times (if I recall properly).
The biggest minus point of the Tomb Raider series that while the series has successfully created an image of Lara Croft (with real world buxom models used in promo drives)-- each game lacks distinction from one another. I played several of them. But its very hard for me to describe the distinct difference between them.
Nevertheless Tomb Raider is surely a successful series in general. And This installment is worth playing.