User Rating: 8 | Tom Clancy's Splinter Cell: Pandora Tomorrow PC
I enjoyed this game more than I did the original game. It seemed to have a more complete and realistic feel to it. By far, the best element of this game are the graphics, especially the shadows. Wow! The shadows are all completely dynamic and are based on the actual light sources placed throughout the game. If you shoot out a light or turn a light on, then the shadows respond accordingly. There are also plenty of places where you can literally see the light rays streaming throughs windows or between cracks. The few outdoor scenes where you have to wade through tall grass and brush are also very cool. This is the first game that has made a good attempt at actually having good plant life that you literally move out of your way as you progress through the area. The only downside to the graphics is that the game is so dark it's often difficult or impossible to actually see the wonderful effects. I had to force myself to not wear the night-vision goggles just so I could see better. That said, I stick to some comments I made about the previous game (and which are low points for me...a traditional RPG player) which are that that game is totally linear and very much leads you from one room to the next throughout the game. It is very scripted and there is no character developement. There was at least one moment in the game that made my heart skip as it was so surprising and frightening, but I'll leave you in suspense. I gave the game a low score for sound. The sound wasn't even something I noticed although I times it felt lacking. I can't even remember if there was really any music in the game. Whatever is there, isn't very good.