Every time there's a Zelda discussion, this comes up as a fan favorite with OOT, LTTP, and so on. Sell me on why Majora's Mask can be considered the one of the greatest LoZ ever. I'm not saying it's bad so don't think I'm trashing the game or anything, but I don't get the same WOW factor that I did with LTTP and OOT. Keep it clean please.
Majora's Mask is a great game, but it isn't for everybody.
Originally slated to appear on Nintendo's ill-fated Nintendo 64 disk drive add-on, the 64DD, this aside to the main Legend of Zelda storyline eventually made the jump to the N64's standard cartridge format. The idea was to present a new adventure for Link that kept the same basic gameplay and engine elements as the last Zelda game, Ocarina of Time. As a result, Majora's Mask is about as different as you can possibly get without changing the core elements that make it a Zelda game.
Majora's Mask opens shortly after the completion of Ocarina of Time. Link, finally back to his youthful self after defeating Ganon, decides to leave his familiar surroundings in search of adventure. While riding through the forest, his ocarina and his horse are stolen by Skull Kid. Link, of course, gives chase and eventually discovers that Skull Kid, under the influence of Majora's Mask, is planning to cause the moon to crash into the planet's surface - more specifically, the village of Clock Town. Skull Kid's plan will come to fruition in three days. So it's up to Link to use those 72 hours to stop Skull Kid's evil plan - but it'll take a lot more than three days to succeed. That's where the Ocarina of Time comes in. Once you've retrieved it from Skull Kid, playing the song of time warps you back to the beginning of the three day period, allowing you to save your progress and, essentially, take as much time as you need to finish the game. Skipping back in time robs you of certain items, such as money, arrows, and bombs. Also, any progress you've made in any of the game's dungeons is reset, so you must complete a dungeon in one three-day period. Since one of the ocarina's songs slows the flow of time, there's never really too much time-related stress.
Since you'll be reliving the same 72 hours over and over again, you'll eventually know where each important inhabitant of Clock Town is at all times. Certain conversations happen only on certain days, at certain times. The most important item in the game, the notebook, keeps track of these people and their habits. Once you've obtained the book, it's easy to figure out when and where you need to be in order to trigger certain events. At the heart of the game's main quest lies four dungeons, which are just as puzzle-laden as the dungeons found in Ocarina of Time. But some of the puzzles are much tougher this time around, because your inventory gives you a lot more options. Majora's Mask is all about collecting different masks. Some masks have simple and specific effects, such as making you run faster or increasing your sense of smell. But the three most important masks actually transform you into different creatures. The different creatures have different abilities. For instance, the deku mask lets you burrow into flowers and launch out of them to reach higher platforms. The goron mask lets you pound the ground and execute a rolling attack. The zora mask lets you walk underwater. The masks are handled just like any other inventory item, and the constant switching of items during some situations makes dealing with the masks and other items become fairly tedious. Luckily, you can skip the transformation cinema that occurs each time you use one of the major masks.
The best Zelda game ever, like it says it's not for everybody and I'm guessing that the few negative comments bellow are from people incapable of playing it for it's difficulty, here you can see the difference between a true gamer and a casual one.
@GTAgangster OR, maybe they're from people who just don't like it. You need to grow up and realize that everyone has their own opinion. I, for one, hate MM because it's just straight-up BORING.
So are you implying that if someone doesn't like MM. then they're not a "true gamer"?
It has been 12 years since this game came out. It seems, even purely from the comment section here, that this game was very hit and miss with a lot of people. That's fine. But damn do I really want to see it on 3DS. It doesn't even have to have better graphics or anything. I just want it, again.
this game was more mature,dark and difficult than the fans expected....the first ocarina was better from a main story aspect,it felt more epic,yet majoras mask has these amazing details and "sidequests"that add to the flavour....overall 2 great games,both very innovate on its own,the first one being more accessible,thus the praise
It was a total letdown to me. I got in on Virtual Consle because back in N64 era, I could not play it... and I didn't miss a thing, actually. The trial and error concept frustrated me in a way that only a few games did. It's really annoying when you can't save in the middle of an important event, when you're ALMOST completing a temple but then you reach the time limit, forcing you to start over and over. I know this is an innovative concept, but it had to come inside an ADVENTURE RPG, where exploration makes you waste a lot of hours?
I seriously would give this thing a 6, just because it carries the name "Zelda" on it...
Jeff has later stated that he doesn't like this game at all. I find it amazing that he is able to put away his bias to write an objective review. You don't find that much in game criticism.
This game ties a knot in my stomach as I remember when my older brother got that game on Christmas. Perfectly wrapped, and as we saw the shiny golden cartridge and moving holographic Link we flipped out and plugged it in for amazement. I've gone back and played this game when I was older and I have to say it's still amazing. I was too young to say up and remember everything, so playing through the whole thing and finding stuff makes me a child again.
Jeff Gerstmann of Giantbomb.com is amazing! Heard them talking about it on the Bombcast and thought I would look up his original review.
This is probably the very best zelda game ever. It's twisted, it's dark, it's emotional in a non-cheesy way unlike the newest zeldas, and most of all its enormously INNOVATIVE.
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