Fallout 3 was innovative, this feels like step back for Bethesda.

User Rating: 7.5 | The Elder Scrolls V: Skyrim X360
This year's biggest disappointment?

The main problem as I see it the lack of a depth and feeling to be part of the story. I've been trying to scratch off the surface with more than 100 hours, but I can't get there - to the depth they have completely missed. 30 hours would have been enough but I wanted to give it an honest chance, finishing all the guild, mainquests and exploring most of the map.

I'm not participating the way I want to. I make no choices, nothing I say or do have no meaning at all. All NPC's are the same and it is not possible to distinguish any direct personalities. The Mainquest is poorly written and too bland and seems to have little impact on the environment. The reward - is not there.

Almost all guild quests are repetitive and i felt them more to be frustrating than fun.

And again the depth, Press a button and lets chop wood, press a button and lets catch a salmon, or make a leather armor, or perhaps a potion. how? Well, by pressing a button. Fun!?

The glitches - The horses disappear, my companions stand in the way, often blocking my entrance/exit, the game freezes, bugs everywhere.

There is a huge map to explore, and beautiful scenery, I just wish there were more diversity. If im entering a mountain area i would loved to have walked on narrow paths, watching out for rocks that may fall down, or in a forest where trees and leaves are close to my face. But again, its too far away.

Fallout 3 was innovative, this feels like step back for Bethesda.