Again the same mistakes!
Unfortunately Skyrim is worse. Let`s say you pick a Nord using two handed weapons and light armor. Logically you gain levels getting hit or bashing enemies. In reality every skill you use, even selling loot, will increase the level and you`ll face powerful foes without gaining the necessary perks and levels in your weapon and armor of choice.
The game become frustrating at this point because free roaming, opening chests, selling and buying, enchanting and smithing are no longer a viable option for each and every day.
Combat is awkard now, a step ahead from clunky in Morrowind and badly scripted in Oblivion. I expect a slow swing with a two handed weapon in the beginning, but not later when my level increase and I should notice a difference.
The good points, like always, are the lore and quests, despite some repetition and look - a - like caves and tunnels. Bethseda should really listen to fans and implement some changes to a series besieged by poorly designed gameplay and bugs/glitches,