Generous compilation and a solid value

User Rating: 7.9 | Taito Legends PS2
Building off of a growing trend where long-standing publishers package many of their retro games on a single disc, Taito throws their hat into the fray with their debut compilation release, Taito Legends 1. Taito’s collection here is one of the better values that are available as it features 29 Taito arcade games ranging from the late-seventies to the early-nineties. Many of their most familiar properties are included although two of the franchises that they are best known for-Double Dragon and Darius-have curiously been left off. Taito has since followed this game up with a second and even more generous collection appropriately titled Taito Legends 2, but it has yet to see release in the North American market, which is a disappointment. The game-selection interface is simple and intuitive for the most part, one complaint that I have is in regards to the lack of instructions and details about the game-play for some of these games. Most of the games included are very simple to grasp, with tried and true game-play present, however there are some icons in certain games that could stand an explanation as to how they are used. I will give a brief description, in alphabetical order, of each game included and apply a separate score.

Battle Shark: This is a very good submarine shooter; it plays like your typical light-gun game. The visuals and atmosphere are pretty stylized and the fun-factor is reasonably high: 7.5/10

Bubble Bobble: One of Taito’s trademark franchises, a clever action/puzzle hybrid with plenty of levels to keep the player busy. Innovative for its’ time: 7/10

Colony 7: Very unremarkable, even for when it was released, this target shooter gets old promptly: 3/10

Continental Circus: The only racing game present on the collection, it is similar in look and play-control to Sega’s Outrun, but is not quite as fluid looking or playing as that game: 7/10

Electric Yo-Yo: Just a weird concept all-around, it could be of interest for some but I have not found it to be especially captivating: 5.5/10

Elevator Action: Very cool for the time-period, a vertically scrolling 2D platform game that uses elevators as the primary game-play mechanism, good frenetic action here and always a personable game: 7.5/10

Exzisus: With a title like that, you just know that it has to be a 2D shooter, one of my favorite genres, and unfortunately badly under-represented on this collection, but this game in particular is quite decent, and a side-scroller that I had not previously had a chance to play: 8/10

Gladiator: The game-play is pretty clunky for this side-scrolling battle game, the oversized characters look pretty nice but they are also less than functional. This game could have been pretty cool but the game-play simply fails to execute competently: 5.5/10

Great Swordsman: One on one fighting-arts discipline game, featuring fencing, kendo, and Roman style fighting. Similar to Karate Champ but not quite as polished: 5.5/10

Jungle Hunt: One of the pioneers of the side-scrolling 2D platformer, still very fun and playable to this day, albeit stripped-down and straight-forward compared to the heyday of the 2D action/adventure game: 7/10

The New Zealand Story: A competent side-scrolling adventure/platformer with very wide open levels to explore, not quite as compelling as the long-standing heavyweights of the genre: 7.5/10

The Ninja Kids: A side-scrolling beat-em-up, a little on the stiff side with the game-play but decent visuals and action. The storyline will make you let out a disillusioned sigh but it doesn’t take itself too seriously either: 7.5/10

Operation Thunderbolt: The sequel to Operation Wolf and not quite as good, some 3D scrolling levels were thrown in for variety, decent but not anything special, and the game-play just isn’t as tight as the original: 6.5/10

Operation Wolf: Obviously no light-gun support for these games but the cursor-aiming works out pretty well, this was the most popular light-gun shooter of its’ time and still holds up very well today, actually I like it better than most modern offerings from the genre: 8/10

Phoenix: Very much in the style of Galaga, this very old shooter has a few extra elements compared to the aforementioned game; pretty challenging also, but some incredibly annoying sound effects: 6/10

Plotting: Just a weird puzzler, kind of like a methodical thinker’s game, hard to really get into but it is unique enough; the games’ pacing is a bit on the slow and tedious side of things: 5.5/10

Plump Plop: This game feels like a typical mini-game for a full-blown action-platformer of the 16-bit era. It entails bouncing a character off of a trampoline into breakable objects above, and also features some boss battles, not bad but a bit repetitive: 6.5/10

Rainbow Islands: Kind of a sequel/spin-off of Bubble Bobble, featuring totally different and unrelated game-play but a similar action/puzzle feel. The game-play is a different experience to this day: 7.5/10

Rastan: I’ve always wanted to play more of this game, back in 1987-1990 when I would occasionally get a chance to play the game in an arcade. Cool hack and slash, side-scrolling action-adventure game featuring some nice color schemes and cool-looking enemies, and I also really enjoy the quality level-design. Much better than the disappointing sequel and finally a chance to play a perfect arcade version: 8.5/10

Return of the Invaders: This game didn’t get much notice when it was released in the arcades; it probably came out two years to late however it is the best and most polished version of the three on this compilation, as it implements a few new enemy styles and more variety and fluidity with the patterns: 7/10

Space Gun: The fourth first-person perspective blast-a-thon, this time with an outer-space and aliens theme, like most in the genre, good but not spectacular; it does have a nice consistently intense pace about it, and the ability to choose from multiple paths at certain junctures: 7.5/10

Space Invaders: Okay I am old enough to remember when this game was on the cutting edge, but even then I wasn’t ever really enamored with it, always preferring Pac-Man, Centipede, Donkey Kong, Zaxxon, and Tempest. It is a very important game, but I never liked it all that much: 6/10

Space Invaders Part 2: Very similar to the original game, but with more of a robust color palate, it would take a total purist to identify any other real differences between the two games: 6/10

Super Qix: A very innovative concept, a puzzler-type where the object is to use your character to draw lines across a picture while avoiding contact (Character or line) with the adversaries, hard to fully explain but it’s one of those game that can keep a player returning for more: 7.5/10

Thunderfox: This must be Taito’s answer to Sega’s Shinobi, since it has a very similar game-play style. Kind of like a hybrid of Shinobi and Strider, with just a tad of Contra thrown in there. Overall a quality side-scroller and a good addition to this collection: 8/10

Tokio: Vertical-scrolling shooter, it feels a little under-developed but it is good for a gaming session every now and then The game does feature a nice hand-drawn look for the visuals: 7/10

Tube It: The most recent game included in this collection (1993) is a unique tile-puzzler that I don’t find to be all that engaging, the flow isn’t where it needs to be, but this game isn’t bad either: 6.5/10

Volfied: A sequel to Qix/Super Qix, although with a totally different theme and many new game-play additions, very addicting game-play and excellent replay-value, definitely among my favorite games on the collection: 8.5/10

Zoo Keeper: For something created way back in the early-eighties, this game has aged incredibly well, a person could care less about the primitive visuals when playing this simple yet totally involving game: 8/10

So there you have it, 29 games, mostly decent or better, but nothing really that represents the very best of the respective time-periods, which is what Taito was always pretty much known for. This collection is an outstanding value for the asking price and can be a nice perspective for younger gamers or a nostalgic trip for older gamers so it is recommended for people who like video-game compilations.