Just plain cool on so many levels.

User Rating: 9 | Shadowrun GEN
This game was lengthy, had depth, was true to the game they took it from (which was the sickest rpg ever conceived after cyberpunk which was the pen and paper game that got banned), each class was very different, and played completely different.

The different mages/shamans have many of the abilities you'll see in the actual rpg game depending on what school they follow, and can put down whole crowds at once, or make you or you team invisible (altho security cameras still see you, or anything with thermographic vision).

The matrix or computer system is simplistic but still very entertaining. This is actually most likely the way to go as far as money is concerned. Hacking into random (or hacking for hire) data bases or raids on the police, hospital or corporate files can be most profitable, and if your infiltrating a building you can do things like shut off cameras, deactivate alarms, turn of security systems etc.

The game can be a bit of a grind for sure, and sometimes they dont really point you in the right direction very well, but otherwise very cool game. How many other titles can you think of that have you do regular corporate espionage and organized crime activities as the basis?