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Review

Crysis 3 Review

  • First Released
  • Reviewed:
  • X360

Its attractive visuals make Crysis 3 a pleasure to look at, and the game is plenty of fun, though not up to the high standards of its forebears.

There are aliens out there in the chin-high foliage. You hear the rustling and glimpse a black carapace between blades of grass, but you can't tell if you're being stalked by a single grotesque beast, or a horde of them. You sprint through the derelict trainyard, surrounded by lush overgrowth and rusted railroad cars, then vault to the top of a car to get a better view of your surroundings. A disgusting alien leaps upon the car as well--and you gun him down with your electricity-infused submachine gun. The creature erupts in goo, and you scan the yard, looking for more telltale signs of crazed attackers.

It's a tense sequence in a great-looking first-person shooter. Crysis 2 left behind the original game's literal jungle for one of the urban type. Crysis 3 melds the two, returning you to a New York City where destruction and decay have been softened by overbearing greenery. The private military company known has CELL has erected a dome over the city, turning the crumbling metropolis into a gargantuan greenhouse in which trees take root in building foundations and rise through their stairwells towards the sky. Like its predecessors, this sequel aims for realism--or at least, as much realism as can be expected for a game featuring high-tech nanosuits and flame-spewing extraterrestrial walkers. This mix of nature and destruction makes Crysis 3 look striking; you couldn't accuse its makers of sacrificing artistic creativity in favor of technology.

The visuals may not sing as sweetly on the Xbox 360 as they do on the PC, but it looks marvelous, regardless. The attention to detail is laudable, even in the character models, which is just as well, considering how often you get up close and personal with your co-stars. Only in a few select cases does the camera pull back and let you see player-character Prophet from a third-person view. This means that you always see supporting characters express their anger, fear, and distrust from Prophet's perspective, which magnifies the tension of various personal exchanges.

MAXIMUM ARMOR.

Indeed, Crysis 3 tells a much more personal story than the previous games, focusing on three main characters: Prophet; former Raptor Team comrade Psycho; and Claire, Psycho's girlfriend and communications expert for a group of freedom fighters seeking to take down CELL once and for all. CELL has ripped Psycho's nanosuit from his body--a painful process that has only fueled his abhorrence of them, and leaves Prophet as the sole "post-human warrior" left to fight. Claire doesn't trust Prophet, who sees him more as hardware than human, and for good reason: his nanosuit makes him increasingly prone to visions apparently originating from the grandaddy of ceph aliens known as the Alpha Ceph.

Prophet's connection to this being fuels much of the story, as does Psycho's seething desire for revenge over those that forced him to be simply human. There are a number of touching moments that spawn from rising tensions--a newfound emotional heft that the series never before portrayed. The final level, unfortunately, is problematic, because it leaves behind the game's make-your-own-fun structure and requires only a little stick maneuvering and a button press. But you can at least come to Crysis 3 with the comfort of knowing that the game brings the series' continuing story to an apparent close.

Happily, several hours of entertaining action precede this moment, and it's the game's futuristic bow that sometimes drives that entertainment. With it, you zoom in, pull back, and unleash silent fury on the human or alien grunt of choice. Firing standard arrows has just the right feel: you sense the weight of the pull and release, and feel the impact when the arrow reaches its mark.

If you wait long enough, that dude with a triangle over his head is sure to come out of hiding.

As before, you can activate your nanosuit's cloak to hide in plain sight, which amplifies the feeling of being a bow-wielding predator in the urban wilds of New York. Special explosive arrows and those that electrify liquid can also be a blast to play with, just for the kick of finding new ways to make CELL soldiers die horrible deaths. The bow's downside is that combined with cloaking, it makes the game too easy; you can annihilate a huge number of foes this way without breaking a sweat or fearing the consequences of being caught. It doesn't help matters that Crysis 3's soldiers and aliens are not the intelligent type. While they're not the dunderheads they could be in Crysis 2, enemies take no notice of arrows that land right next to them, run into obstacles and just keep trying to run, and sometimes ignore you even when you're in plain sight.

You can boost the level of challenge by choosing higher difficulties, and if you find that the cloak-and-arrow method is too exploitative, you can go in guns blazing. Even so, Crysis 3's battles lack the grandness of its predecessors'. Crysis Warhead's raging exosuit battle and Crysis 2's Grand Central Station pinger encounter were outstanding, and superior to any of Crysis 3's central battles. Crysis 3's action is still fun, but not as thrilling, and its two primary boss battles are easily won, requiring little in the way of tactics. Certain stretches do a great job of drawing you into the world, flooding your vision with beautiful collages juxtaposing nature's bucolic touch, the remnants of humanity's metal-and-stone triumphs, and fearsome alien technology. But the tension such exploration creates is not always relieved by explosive battle.

Yet even if Crysis 3's action doesn't usually burn with the intensity of the ceph's home galaxy, it's still good, in part because the series continues to hew its own path with regard to level design and structural openness. Crysis 3 is neither a pure linear shooter in the way popularized by Call of Duty, nor an open-world romp like Far Cry 3. Instead, its levels are sometimes large but always manageable, giving you freedom to put as much room between you and your foes as you like. The nanosuit encourages further experimentation, once again allowing you to activate the aforementioned cloak mode (which renders you invisible) and armor mode (which lets you soak up more damage). And once again, you can leap a good distance should you wish to reach higher ground in a hurry.

They say they’re full of protein.

Stirring weapons into this mix makes for some rousing fun. The bow provides one way to approach battle, but it's not the only notable method of alien destruction. You can select various weapon attachments like scopes and silencers to suit your preferred approach. The basic guns feel just right: their power is properly communicated via plenty of muzzle flash and recoil animations that give the shooting a kick. A large battlefield patrolled by giant ceph allows you to pull out all the stops, firing rockets, manning rumbling battle tanks, and scanning the environment with your binoculars to mark enemies, ammo stashes, and available vehicles. But much of this action is optional: you can sprint right through Crysis 3's most intriguing battlefield, getting only a taste of what it has to offer.

Prophet isn't just limited to using human weaponry, though. The plasma-spewing pinch rifle is the most common alien weapon you stumble upon, but the incinerator is more gratifying to use, especially when you aim it at the meandering alien sentries that equip the same flame-spewing behemoth. Watching these ceph scorchers soak up all that fire before dramatically erupting is a mean-spirited delight. You equip alien cannons and mortars too, and they are enjoyable to shoot because they feel so powerful.

Stealth remains unchanged for the most part, though there are reasons to cloak yourself beyond the gruesome pleasure of a silent takedown. You can now hack into turrets, minefields, and other systems, which often means cloaking and sneaking close enough to your electronic target. Hacking requires you to perform a simple, easy minigame--and while it's enjoyable to watch a pinger walk into a hacked minefield, hacking isn't a game-changer. In fact, gaining the assistance of a ceph-murdering turret only makes the surreptitious route even easier.

Keep an electric weapon on you whenever possible: they come in mighty handy.

Crysis 3's multiplayer modes don't encourage such exploitation, however, and are an improvement over Crysis 2's. The returning Crash Site mode provides plenty of entertainment, and is essentially a king-of-the-hill mode with a moving hill. Teams must capture and retain pods that are airdropped in, which keeps players moving around the map. Pods typically drop in open spaces, reducing the possibility of players finding hidey-holes to camp from--and allowing pingers to get in on the action. Indeed, a team lucky enough to nab a mech is sure to put it to good use, gunning down and stomping on their unlucky victims.

The addition of nanosuit powers keeps the flow fast-paced and unpredictable. One scenario: you rip a riot shield from a dropped pod so that you can defend yourself while retaining control of the area. An enemy combatant approached and cloaks, hoping to fill your backside with bullets. He uncloaks and begins to fire, and you rapidly turn and fling the shield at him, sending him flying and successfully defending your life--and the pod. The other modes--Team Deathmatch, Assault, and Capture the Relay among them--benefit from the same mechanics.

Standing apart is the new Hunter mode, which also features two teams in conflict, but with much different results. This round-based mode initially pits CELL operatives against a couple of fully-cloaked competitors armed only with bows. Your goal as a stealthed hunter is to eliminate as many operatives as possible; each operative you kill then joins you as a cloaked hunter. One by one, hunters stalk their fully armed enemies, whose main purpose is to stay alive long enough for the timer to run out. Sometimes, the mode results in CELL members camping out in a small room and running down the clock, which can feel anticlimactic for both teams. But the mode can also capture a unique sense of fear as your teammates are felled one by one, and your beeping monitor betrays the presence of a nearby hunter.

Where there are choppers, there is always conflict.

Crysis 3 is fantastic to look at, successfully portraying an uneasy partnership of the natural and the artificial. As the story presses on, the conflict deepens and the visuals darken; it's as if you can feel the evil spreading throughout the city. It's unfortunate that the game doesn't reach the heights of its predecessors. The campaign is several hours shorter than Crysis 2's, and doesn't reproduce the thrills that lit up the previous games. Yet on its own terms, this is a full-featured sci-fi shooter that makes it a lot of fun to torture extraterrestrial abominations with the burning rage of their own weapons.

The Good
Beautiful visuals that present a unique mix of the natural and the industrial
Each weapon, including the new bow, is a pleasure to shoot
Open levels and nanosuit powers provide combat flexibility
Entertaining multiplayer modes
The Bad
Remarkably easy, all the way to the end
Lacks the standout battles of earlier games in the series
AI is easily exploited
7.5
Good
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Discussion

98 comments
gs_are_paid
gs_are_paid

I bought this game without playing the previous Crysis games. Personally I find the game great and believe it could be one of the best fps game of 2013. First the environments are really spectacular and beautiful.The game has a lot of polish and I don't find many bugs unlike many other games released today. In addition to this i find the story interesting and engaging.


The cons is that the campaign sometimes feels repetitive and you go from one area to the next killing dudes, basically all the time. On the other hand the multiplayer is truly great and it offers many additional hours of game play.


I think the game deserves at least 8/10 on pc.

AdderD
AdderD

"Terrific voice acting."


EXCUSE ME?!

themc_7
themc_7

a cake walk even on harder difficulties?

brain20035
brain20035

perfect review Kevin, as always.

slambryan
slambryan

To all those who said stealth in this game is bad, or the AI logic is bad, try Far Cry 3. Then you know what bad really means.

Though I must admit that the idea of introducing a silent bow that doesn't break the nanosuit invisibility mode seem to make things too easy, if you allow yourself to exploit AI that way. When players go invisible, fires all arrows they have (which they can have 18 max, all in all) which kill most enemy types in 1 shot, while still remaining cloaked, the game could really become a walk in the park.

The difficulty levels doesn't seem to change much even at the toughest difficulty level; enemies are still dying from relatively the same amount of damage. When the game becomes easy, strategy becomes redundant, and some ungrateful brats may start yelling "boring".

But of course human beings have a tendency to nitpick then to appreciate. This is one of the best game you could find anywhere, at any time in gaming history. The graphics is so stunningly, ridiculously realistic, you thought you might have somehow played a game that should have been in 2030. This game is two generations ahead of many other games that might otherwise be given a 9 these days.

This game is like mass effect 3 upgraded with a technologically unmatched graphic engine. Don't be misled by the 7.5 somehow given by so called critics (remember they gave the most hyped and overrated game of the year Far Cry 3 a 9).

Crysolve
Crysolve

Great game. Stunning visuals. However the whole game is let down by the fact that there is a bug with the Scar & Scarab weapons that limit their ammo to 40 while the ammo info box shows infinity at times??? It killed the game for me cause these were my favorite weapons in Crysis 2. I can hardly believe they released it with this problem. Were the game testers asleep. Please post a reply if you faced this frustrating hangup too. Wake up Crytek and release a fix!!

AC-FAN-I-AM
AC-FAN-I-AM

So all CoD games get a 9/10, and this game gets a 7.5/10, this is just ridiculous. Crysis 3 is far better than any CoD game. Sometimes gamespot reviews don't make much sense.

GaMa__GaMer
GaMa__GaMer

I found this game amusing at first then suddenly go plummeting down.   

quantumtheo
quantumtheo

I didn't want to play another Crysis game after I had to call a 1800 number for the privilege of installing my game a *gasp* 6th time! 

I can't believe the guy from Crytek made that statement about graphics driving gameplay after a reveiw like this.  Someone might want to tell him his games are boring.

Warmuro
Warmuro

Crysis & Crysis Warhead>Crysis 2>Crysis 3. It's really sad but true that Crysis 3 is a complete nonsense.

RobDev
RobDev

I got the first two free on playstation plus, can hold out for this one too by the sounds of it.

Sindroid
Sindroid

Already found this game in the bargain bin, and boy, it deserves to stay there. this game sucked. I liked the story and levels in Crysis 2 but here, little new content is added. Level design is grand but dull. Too many dark levels. The story was even little intriguing which is why i bought the game to continue on from C2. AI was laughable..and so forth.

Easy forgettable turd of a game.. Should have bought Dead Space 3 istead..

Psycold
Psycold

Finally got around to playing some of this and it really blows. I put up with the Crysis 2  because it tried some new things even though it moved away from the majority of stuff that made Crysis 1 and Warhead so great, but this game is is just not fun. At one point you are put inside a giant dome with a huge tower locking on and shooting missiles at you which forces you to play one way and one way only...by using invisibility to move from location to location. If it was Crysis 1, you would have so many different options. The linearity is even worse than C2. Crytek seems to believe that shoving us in a hamster cage with some pretty grass somehow makes for good gameplay, well...it doesn't. This series could have turned in to something special, instead it's like dating a model; looks great but hollow inside. Oh and also...BOW AND ARROWS SUCK. 

Helixirr
Helixirr

Isn't that interesting they tell us there wouldn't be used game support yet they don't tell us why? I'll tell you why - they don't want to tell the truth about the whole system.

NTM23
NTM23

Wow, I really like this game! It's great. It's much better than two, and I'm finding everything very interesting, whether that be the way it wraps some of the story from the original to now, or simply going through the environments looking around; it's absolutely wonderful. 

I think the story's actually quite intriguing, and there are some heartfelt moments. There's a lot of great collectibles, somewhat like Dead Space's where you can either listen or read them which gives you some insight of what's been happening to the world around you and the characters you remember from the past, but aren't present anymore. 

I really love how they talk about where the Ceph is from; it's minor, but it's the kind of sci-fi I like. I don't think this game being short is a problem; it isn't really even short, it's just short compared to the first two, with replay ability. I am just really surprised at how much I like it. 

I loved the original, and while Crysis 2 had some great aspects, I was highly disappointed in it; it was almost technically broken in many areas which made it hard to enjoy it; this game is different. The only problems so far, on 360, is that sound cuts out randomly, and later in the game, the red sights on your weapons don't load in for some reason at times.

The A.I. aren't brilliant, but they're more competent than they were in two, and their quips are great. There's some clipping in scripted moments that I've only seen when I played it, so it may not effect everyone, but Psycho was standing inside of something while his body contorted because of it.

And the final thing is that there was a moment when my brother was playing that the game wouldn't let him progress because a button prompt wouldn't pop up for him to put down a cat-walk. Other than that, so far I think it's a really great game, and I recommend any fan should get it.

It has enough difference to shooters to feel somewhat fresh. Action is fun, but I also just love exploring the environments for stuff, it's great. Visually, both technical and aesthetically it's wondrous, with great sound effects to back it up. A lot of fun. I can't wait for them to put out some kind of enhanced trilogy, maybe even with Warhead on next-gen.

Lord_Cocoo_Puff
Lord_Cocoo_Puff

For the love of toast D: now trolls will Gamespot even more!!!!

blaze_adeel
blaze_adeel

for me crysis 3 is a reskined cryis 2. and even the reskin is apparent i am quite disappointed in crytek. i dont think it takes the crysis franchise anywhere but down

Nickman3131
Nickman3131

This game has been given a 7.5 rating, but throughout the review they keep comparing it to the past games in the series, but I am quite sure that they gave Call of Duty Black Ops 2 an 8.0 rating while saying that BLOPS 2 is good 'if NOT compared to other games in the series' (quote is not word for word, merely paraphrasing). Surely they should treat other game series in a similar fashion?

Lord_Cocoo_Puff
Lord_Cocoo_Puff

KEVIN!!! what have you done?? now the dregs of humanity will scorn you and Gamespot for many ages to come...although.. maybe i can eat some toast WITH butter  and that will calm my jangled nerves down

el_mariarchi_01
el_mariarchi_01

Played Crisis 2. Beat it. Mildly enjoyed it although I grew tired of the look of the enemies and the overall gameplay. I see Vanord managed to enjoy this and he doesn't like anything. This 3rd outing looks nice but I am passing and waiting for Gears Judgement. Oh Yeah!

Cujo31
Cujo31

I guess I go play # 2 now. Regardless of the score, the review has me very interested to get back into Crysis. Looking forward to picking this one up soon....sorry back log of games....I got a couple to add to the front of the line.

Warmuro
Warmuro

Game is not too easy, AI is really bad. One of the best fps games out there, but also the worst Crysis game. 7.5 compared to other Crysis games, 8.0 or 8.5 compared to other FPS games. That's my opinion about the game.

D0UBLEJUMP
D0UBLEJUMP

I lost interest in every Crysis game after the first, once you couldn't switch between all 4 armour modes it just got kinda boring. 2 and 3 can't beat the fun you could have in the first by quickly switching between modes.

Eblettry
Eblettry

Crysis 3 was awesome and reminded me a lot more of the original Crysis, but the campaign should have been at least twice as long. There's only three missions where you're fighting CELL, which is always my favorite part to play in the Crysis games (fighting humans rather than the Ceph). Other than that, it's visually amazing, gameplay is great, and story is well written and emotional. I hope there will be some sort of expansion like Crysis Warhead that will add content to the campaign.

DMND
DMND

Was the hype too low for a 9,0? That's what you get for spending millions on the game and not on merchandising... NaughtyDog and Ubisoft know it better.

pedram-zero
pedram-zero

you know , my opinion is that crysis is better than crysis2 

and crysis2 is better than CRYSIS3.

all that is done in crysis3 is:

1.a huge Graphic

2.removing leaning from the cover

3.removing a brief compare between the weapon in your hand and the one on the ground

4.adding a bow (that made the Crysis3 too easy) 

5.removing the ability to have a jaw and a C4 (i think was the name) at the same time (together)

sheatan66
sheatan66

If this game is too easy on the most difficult settings, you probably play too many shooters. Diversify, people! If you've finished Dark Souls, Crysis 2, FTL, Hitman: Absolution, The Witcher 2, and XCom on the hardest settings, then you truly are a "veteran gamer," and guess what? 


Nobody cares.

AlClemist
AlClemist

Crysis 2 and the original was far the best. This looks interesting. Im not good at stealth thoe XD

lmyyyks
lmyyyks

To me, the Crysis series is all about graphics. Everything else you can get better from other games. Crysis 1 was really impressive at that time though.

chechak7
chechak7

too easy then play on hard :O

Atheosis
Atheosis

About half-way through the campaign and I've got to say Van Ord was a bit harsh.  It's easily as good as the earlier entries in the franchise.

shua83
shua83

EA Games = game or series ender,they should have stuck too Their boring !@# sports games.

MrAVKV
MrAVKV

@Crysolve You can not make a statement like that and say that the game is broken. I never had that problem and it's probably just you and maybe a few others.Your experience of the game does not pertain to the experience of everyone. 

nimd4
nimd4

@RobDev Nah, it's not that bad. Without expecting too much, it can be (a little) fun..:)

SpaceGhozt
SpaceGhozt

@Sindroid would have been the same deal, man; dead space 3 was nowhere near as good as 2 or 1

NTM23
NTM23

Oh, and I think while this game is easy, it was far easier to exploit A.I. in two, and easier to just sneak past everyone, which made it boring, but you'll have the desire to fight in this instead of just running past.

nimd4
nimd4

@DMND Ubisoft, since its start (some great games), has been trying to cater to too-large an audiences and it seems that, somehow, I'm not included in those. It's somewhat unfortunate. :-\

nimd4
nimd4

@pedram-zero Oh, that's funny, because I'd been able to carry both for a while - until I did something and now it can be either/or, JAW or explosives, again; like it had been in the first place, just can't remember how come that I was able to have (and to use) both. xD

IplayEA
IplayEA

@AlClemist 

They need to go back to a more nature oriented setting, the beach/jungle in Crysis 1 was just gorgeous and a real pleasure to play in. 

Atermi
Atermi

@lmyyyks I agree, C1 was beautiful but very boring and bad gameplay-wise.

Atheosis
Atheosis

@chechak7 Even the hardest setting really isn't that hard for veteran gamers.  Cloak + bow is ridonculous. 

shadow551991
shadow551991

@v1c3er @sheatan66  couldnt agree more, the only reason i put games on the difficulty above normal is because i see fun in the challenge. thats all.

NTM23
NTM23

@IplayEA @AlClemist Yeah, and it's back in three mixed with the Crysis 2 city setting, but it's fantastic; birds chirping with lush areas. It's beautiful.

sheatan66
sheatan66

@Atheosis @chechak7 So, self impose a limit on your bow use. Just because it's there doesn't mean you have to use it. If the game is more fun without bow, play without bow. Just common sense.

Crysis 3 More Info

  • First Released
    • PC
    • PlayStation 3
    • Xbox 360
    Crysis 3 is a sandbox shooter set in 2047 where players take on the role of Prophet who is on a revenge mission after uncovering the truth behiind Cell Corporation's motives for building the quarantined Nanodomes.
    7.5
    Average User RatingOut of 1488 User Ratings
    Please Sign In to rate Crysis 3
    Developed by:
    Crytek
    Published by:
    EA Games
    Genres:
    3D, First-Person, Action, Shooter, Team-Based
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Mature
    All Platforms
    Blood, Strong Language, Violence