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valdarez

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Good review Carolyne. Just finished the game myself on PS4. There were so many bugs it was ridiculous. Broken walls, story trigger points that allowed enemies to shoot/kill you while you were frozen waiting for the story to play out, switching from your char to another char who had NO ammo and no ammo in sight/available, Grimlocks shield got stuck in defense mode and I couldn't attack / was forced to die to reset Grimlock, and the list goes on and on.

Poor quality artwork, poor quality testing, and the most egregious fail of the game is the complete lack of multiplayer PvP. Multiplayer PvP was where War for Cybertron and Fall of Cybertron shined and where I spent most of my time in those games, yet Rise of the Dark Spark is completely lacking the mode.

This is a $20 game masquerading as a new release. Instead it feels like it's the game that came BEFORE War for Cybertron (quality wise). It's crap. Edge of Infinity should never be allowed to develop another Transformers game again. The license needs to go back to High Moon or given to another studio to give it a try (though my vote is High Moon).

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valdarez

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Watch Dogs has a far steeper learning curve then Assassins Creed. And WD is slower paced as well. WD thus far has been a let down for me. Solid game, just not a 9 or 10 like I thought it would.

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valdarez

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Never thought it was a good idea to mock your readership, even if done as a joke, and mostly rightly so, attacking your customers, in any context, is not good for a company's bottom line. Imagine Feedbacula had to be the GameSpot teams favorite show to make.

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valdarez

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@Dannystaples14 @valdarez And the controllers???

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valdarez

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@Dannystaples14 @valdarez I've played a lot. I have around 500 XBox 360 games, gone through 10 controllers (and NO, I do not throw them, they have all had buttons fail on me), and a GamerScore of around 150k (haven't played much in about 1.5 years now though). The consoles definitely saw a lot of play time, but still, I've put other consoles through that much gameplay and never had an issue, most recently the PS2 for example and N64 before it.

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valdarez

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Edited By valdarez

@themc_7 @valdarez Totally understand. I'm old enough that I remember, and enjoyed ET on the original Atari, when now if you read on it they claim it was the worst game of all time. My friends and I all played/enjoyed it. There was a problem understanding 'how' to play, but once you showed someone what to do, they usually enjoyed it.

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valdarez

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@themc_7 @valdarez Sadly I was already old when Fable came out, so no memories of youth to be found in replaying in HD, only Peter Molyneux's broken promises.

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valdarez

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Good memory Tom. I asked Tom about the dead XBoxes a couple of weeks back on twitter as I've gone through 6 (dead ones) myself. Really just 5 dead, with the 6th one randomly red ringing (living dead?). Thankfully I don't play it much as I have a 7th one (a slim!) that seems to be stable (knock on wood!). Glad I saw this video with that stack in back. What's the saying, misery loves company, and it's nice to see I'm not the only one whose gone through multiple boxes.


Needless to say, I've PS4 this generation until XBox One makes that game I just 'gotta' have (hint - it will not be a FPS game).

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valdarez

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Ah Fable, the game whose name so aptly captured everything it truly was as it never lived up to an ounce of Peter Molyneux's claims. Harsh lesson learning Peter couldn't be trusted. Still bummed to this day.

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valdarez

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Edited By valdarez

Difference is the pricing model between Steam and Microsoft. Steam's pricing model drives prices down to increase sales. Microsofts model keeps the games prices high, knowing they have a captive audience. Are there any games on XBox 360 that are less than $14.99? Where as Steam is offering games for a couple of dollars?