Absolutely hilarious! Kudos to Nintendo for offering Photo Dojo as a free download for now. Photo Dojo proves that the DSi is capable of all sorts of ridiculous fun!
thebisonx's forum posts
Mario Kart DS is my favourite DS racing game. It's awesome.
I just bought a new DSi today and I think it's great. I highly recommend it! If you can, find the DSi that comes with Mario & Luigi: Bowser's Inside Story. It's the same price as a DSi with no pack-in.
I just bought a DSi a few hours ago (finally upgraded from my original silver DS), and I have to say that I am very impressed. The DSi offers more than what I was expecting. The new interface, brighter screen, Wi-Fi capabilities, and cameras, add a lot to the DS experience.
I paid $179 CDN for the DSi that comes with Mario & Luigi: Bowser's Inside Story as a pack-in, and I feel fully satisfied with my purchase.
Hey guys,
Just a quick update...
Abandoning the mission and re-starting fixed the problem I was having. Thanks again for the heads up.
It's an absolutely fantastic game. I am really enjoying it, and even though I have yet to finish it, I am already looking forward to what a sequel may bring.I'm currently on the Warren too :D great game isn't it?
Jinroh_basic
Hi there,
To fans or experts of inFamous:
I am currently on the mission called, "The Arrest". I am to follow a figure using a psychic echo. The figure leads me through a tattered area armed with baddies at turrets and a pool of water in the middle. Once I have passed this area, I continue to follow the figure to an open courtyard, where he eventually disappears into a strange structure at the back end of it.
Now, according to the IGN Guide, I am supposed to be confronted by a large Conduit-type enemy here. However, absolutely nothing is happening. The figure I can see with my psychic echo continues to walk from the front end of the courtyard, straight into the structure at the back end, and so on.
So, I must ask, experts of inFamous; What am I doing wrong? Or am I doing anything wrong? Could this be a glitch?
Any help is much appreciated, thank you.
They need to take the Conquest portion back to its roots and make it so the round ends when a single team holds all points and the other team has no more spawns. The uncappable beginning spawn points kill any sort of urgency that existed in past iterations of the BF series and turns some rounds into a round of CoD.cametallAgreed. That's a great point.
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