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squishytia

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@lorddaggeroff: I'm not scared in the least. I happen to know the strengths and weaknesses of cable/DSL modems. Website attack vector was fixed on most, if not all DS 3.x modems some time ago. DDoS is an issue for anyone, not just someone and their CPE. Pixie only works if you have WPS enabled. I do not. And as I change my wifi keyphrase somewhat frequently, nobody that might manage to get in gets to stay in for long, especially since I get syslog reports daily.

Also, cracking wifi is not the same as cracking the modem. Learn the difference between the two. ^_^

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squishytia

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@lorddaggeroff: Good luck "cracking" your modem, as a) it uses the DOCSIS 3 configuration file which can only legitimately be obtained from the CMTS, and attempt to inject will invariably run into the short device configuration profile check period. And let's not forget that your connection is also secured with a temporal encryption key (TEK). Being temporal it means that it is not a persistent key and is frequently updated, also part of the DOCSIS 3 standard.

For pure brute force, AMD's GPUs rule the roost with the currently used algorithms for cryptocurrency transactions. nVidia's only does well on the energy cost per coin front, which brings it to roughly neck and neck with AMD's brute force over a shorter period of time (but at higher energy cost).

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squishytia

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Honestly, I would have preferred SC2 properly done on the PS4 with the arcade's Conquest mode. It was fun having friends pick sides and the game "learn" your strategies so that when your friends fought your characters when you weren't there, they were fighting a character that played at least somewhat like you would since the arcade kept a "memory" of how you tended to fight and upped the skill level of your character from boring AI to an AI aided by your own custom move set. This mode was the "quarter eater" for SC2. About the only thing SC2 got right with regard to Conquest mode was at least putting its music track into the Weapon Master mode, though that made the lack of Conquest mode sting just that much more.

I know SC2 got an HD conversion for PS3, but it'd probably do well on the PS4/PS4 Pro (and XB1/XB1S/XB1X) today, especially for those of us that didn't pick the SC2HD up on the PSN back then before we moved onto the PS4 or next gen console of our choice.

Still, at least there's some fire left in the series after the abysmal 4 and 5 entries. I wasn't all that thrilled with 3 only because Namco still hadn't learned its lesson and failed to bring over Conquest mode, which would have made 3 the quintessential Soul Calibur to own. I wish SC3's soundtrack had been more memorable. SC2's soundtrack was so good I actually bought the import of the SC2 full OST despite having the hardback collector's guide with many of the game's tracks on CD as well (the full version had the Conquest mode music that the collector's guide CD did not and also some other tracks as well).

I'm not sure how I'm going to like the "dynamic camera" thing, which sounds more like a "quick time event" mechanic than something I'd really enjoy. I really hope it isn't QTE based because I've had enough of those in my RPGs to last a lifetime, especially after doing a plat of Final Fantasy XV. SC4 and 5 looked nice, but were all glitter, no substance. I want substance in my game.

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Whee! Witcher 3 comes up on sale and I don't get the gamespot email about it until THREE DAYS AFTER THE SALE ENDS.

Seriously Gamespot, wtf is up with your email servers?