[QUOTE="Jag85"]
[QUOTE="Lucianu"]
It is very strange why the absolute height of story in a RPG remains Planescape Torment, which is over a decade old.
Lucianu
What is the "absolute height of story in a RPG" supposed to mean? I've seen many gamers say the exact same thing about the likes of Xenogears / Xenosaga, FF VI / VII / X / Tactics, Suikoden II / III, Persona 3 / 4, etc.
It means the absolute height of story in a RPG, well, i'm talking about western oriented RPGs. Xenogears, another game i have in my top 5 games of all times, is the absolute height of story in japanese oriented games, and arguably the 2nd best story in a RPG of all times because of its mind boggling complexity and ridiculous amount of depth.
There are no story told in video games, either from the past or today, that can even begin to compare to both Planescape and Xenogears.. And i'll add Deus Ex. FF VII is nothing, i liked it, but it simply does not compare. and FFVI has such a predictable story. Point is, most of these stories, wether you love them or not, follow a specific pattern that people could digest easily. On the other hand, Planescape, Xenogears and Deus Ex do not follow such a pattern.. Planescape in particular, has a extraordinary original story, wile Xenogears obliterates the barrier of video game stories by having many psychological aspects that offers incredible depth, and Deus Ex offered a conspiracy story with many twists and turns seemingly blending into the gameplay, with its multitude of ways to progress trough it, unrivaled to this day.
Others could, and will have other views, most likely contradictory to mine anyway, but to me, it's curios why no game has touched these games yet. Afterall, i can have a clear view without nostalgia in my eyes, because i have played them all in 2008 - 2011, well after playing many games .I was late to gaming, so i catched up.
So true, Jrpgs are made with so much less detail in every aspect but especially story wise. Somewhere during the transition from NPC's talking to Cutscenes the storytelling got neglected.
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