I agree, but it's a standard development tool that's holding developers back. Some developers want direct access to the hardware to blow our minds, but directx is in the way.so what needs to be done then. you said you had this idea too. so what conclusion did you come too.[QUOTE="Phoenix534"]
DirectX is kinda important.
lowkey254
purePCgamer's forum posts
KZ is just as simple as COD, don''t fool yourself. if you want a proper FPS then you need a PC.My theory is because of its simplicity. You don't have to squad up, you don't have to know how to do anything other than move and pull a trigger. Not to say that you can't. The best teams are the ones that work together, but for the sake of anyone being able to pick up a controller and playing, COD is the most simple game that you can get into.
Simplicity is key to major sales of rehashed games.
I'll still pick KZ over COD.
lowkey254
Another cheap way to save money on production costs, courtesy of EA aka let us release overpriced DLC a few weeks after a game's launch. Big games deserve to have quality manuals, preferably one with color.SpinoRaptor24how about they keep the high quality manuals for the collectors editions and those of use that don't give a **** and can work out game without a manual can just buy the regular version.
your sat in front of a PC with google. why not look it up?I don't know what "cognitive dissonance" means.
Silverbond
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