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mikeyvp87

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#1 mikeyvp87
Member since 2009 • 408 Posts

I think an overlooked part of the equation is how important exclusives are to pushing system sales which in term push software sales. I bought my PS3 essentially just to play Metal Gear. After that I have a $400 system sitting around. I can't let it go to waist so I buy more games for it. I think with the lack of exclusives there is a general disinterest in picking one. I mean really at this point you would have to be a fanboy to really believe one system is decidedly better than the other. So make it more about software. Now you have to choose. Also you might feel forced to pick up the other system too. More importantly you feel compelled to buy more games for it.

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#2 mikeyvp87
Member since 2009 • 408 Posts

[QUOTE="rragnaar"]

[QUOTE="garland51"]I call shenanigans on that. That's just got to be PR hype or PR talk (mainly 1st party & 2nd party). 360 has always been easier to make games for than the PS3.

garland51

I never disputed that. I'm saying that in terms of multiplatform games, it is easier to go from the PS3 to 360 than it is to go from the 360 to the PS3. I'll try and find the articles I've seen it mentioned in, but I promise I'm not making stuff up.

That's news to me. I've never, ever heard about that. Usually, it's much easier to port games from PS3 to 360 while it's harder to port from PS3 to 360. So, the 360 is more like the PS3 now in terms of harder to develop & port?

No the PS3 is still harder to develope for it's just that when you are making a multiplatform game it's easier to port it from PS3 to 360 than 360 to PS3. I've read that in a couple of places.

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#3 mikeyvp87
Member since 2009 • 408 Posts

[QUOTE="mikeyvp87"]

The only game I can compare to Uncharted 2 in terms of visual and story spectical is Metal Gear Solid 4. That came out in summer 2008. If you keep doing stuff like that it loses it's draw.

Also when compared to Uncharted 2, neither Demon's Souls or Rachet and Clank cost that much to make. Both devs just focused on the gameplay more than anything else.

Diablo-B

what are you trying to say?

Just not every game has to push the envelope to deliver a great experience.

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#4 mikeyvp87
Member since 2009 • 408 Posts

[QUOTE="mikeyvp87"]

[QUOTE="Diablo-B"] Its cheaper to make one high budget IP for all the platforms then to make several high IPs for one platform each.Diablo-B

Does every game have to push the envelope though? That's also a problem. Uncharted 2 to me was the best game but I enjoyed Demon's Souls and Ratchet and Clank more. What if companies focused on gameplay instead of pushing the envelope to the max. Then my exclusive idea could benifit them more. I don't need to play games like Uncharted every month.

First off, a new Uncharted 2 every month would be sweet. Secondly, both Demon's Souls and Ratchet & Clank are large budget games that push the envelope in their respective categories. A lower budget game would be something like Wii sports.

The only game I can compare to Uncharted 2 in terms of visual and story spectical is Metal Gear Solid 4. That came out in summer 2008. If you keep doing stuff like that it loses it's draw.

Also when compared to Uncharted 2, neither Demon's Souls or Rachet and Clank cost that much to make. Both devs just focused on the gameplay more than anything else.

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#5 mikeyvp87
Member since 2009 • 408 Posts

[QUOTE="mikeyvp87"]

[QUOTE="UpInFlames"]

Mass Effect was initially an exclusive and by all accounts, it seems that Mass Effect 2 (which is multiplatform) is going to be a better title. Splinter Cell: Conviction is a multiplatform title. Do I even need to mention Grand Theft Auto IV?

Dire_Weasel

I'm not counting the lazy PC ports most devs do. Mass Effect 2 and Splinter Cell by all accounts are 360 games that essentially have a free SKU to the PC.

If the same game is released on two platforms, it's not exclusive. If you're not willing to accept that, it's going to be difficult for you to make your point to the rest of us in this thread.

OK I mean console exclusive. I talking specifically about the PS3 and the 360.

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#6 mikeyvp87
Member since 2009 • 408 Posts

Its cheaper to make one high budget IP for all the platforms then to make several high IPs for one platform each.

Does every game have to push the envelope though? That's also a problem. Uncharted 2 to me was the best game but I enjoyed Demon's Souls and Ratchet and Clank more. What if companies focused on gameplay instead of pushing the envelope to the max. Then my exclusive idea could benifit them more. I don't need to play games like Uncharted every month.

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#7 mikeyvp87
Member since 2009 • 408 Posts

By going cross platform it allows devs to make more money, thus leading to more games.

Diablo-B

I could make the argument they could make just as much money being exclusive. Who's to say a dev has to pick a system. A dev could make an IP for each system.

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#8 mikeyvp87
Member since 2009 • 408 Posts

Mass Effect was initially an exclusive and by all accounts, it seems that Mass Effect 2 (which is multiplatform) is going to be a better title. Splinter Cell: Conviction is a multiplatform title. Do I even need to mention Grand Theft Auto IV?

UpInFlames

I'm not counting the lazy PC ports most devs do. Mass Effect 2 and Splinter Cell by all accounts are 360 games that essentially have a free SKU to the PC.

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#9 mikeyvp87
Member since 2009 • 408 Posts

Looking at the past couple of GOTYs it seems that the games that tend to win are the respective system exclusives. I think that when a dev team is just focused on developing for one console it really shows in the quality. Also those games are cheaper to make. Imagine how much better Assassins Creed could be if it stayed a PS3 exclusive. Look at how good Splinter Cell and Mass Effect are because of a singular focus on one system. Also like I mentioned earlier think about the money it could save the devs. Half of every multiplatform games team is comprised of programmers for the other system. With these teams becoming more and more bloated it puts added pressure on the team and it could affect the quality of the game. (Assassin's Creed 1 says hi).

I would be pissed that I couldn't play all the games but at the same time the games I could play would be better for it. Going exclusive might even force my hand to buy a 360. (I realized that multiplatform gaming is a tad too time consuming and expensive for me). I know that a lot of people disagree with me. I read a Soapbox a couple of months ago railing against exclusivity. What do you guys think?

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#10 mikeyvp87
Member since 2009 • 408 Posts

Can't go wrong with infamous. from what has been said it is a candidate for GOTY