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mddg_mmcc

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Edited By mddg_mmcc

@dlCHIEF58: First, you were the one who first brought up sales as a comparison.

Second, you were the one who said low (less than 10%) sales percentages proved Sony fans don't care ("give a shit") about exclusives.

Third, you keep bringing up those figures for comparison, while continuing to insist they're different to the time spent percentage, and shouldn't be compared. Again, that was a comparison you started. You called it an exercise, yet you're standing by your "don't give a shit" conclusion.

Fourth, you said you can back everything up with math skills, yet to someone else you claimed an exclusive should have 20% in sales (at least), and less than 10% is considered low. X1's best selling exclusive is Halo 5, and it has a 15% game per console sales ratio. The same as Uncharted 4, PS4's best-selling exclusive. And you continue to cherry pick PS4 games, which is easy to do thanks to the vast amount of them. I've been sticking to X1's best games to prove your argument wrong. You're also bringing up PS4 games that have only been out a few months.

Fifth, you are focusing on PS4 games because if you looked at X1's other exclusives, you'd find figures that matched the "poor" game to console ratio you brought up in the first place.

Sixth, I haven't made up anything. All figures I used were from surveys, and published or estimated sales figures that have been reported elsewhere.

Seventh, I consider the survey's figures far more relevant to the issue of what gamers "care" about. Games can sell well, but only be played for 10 hours before being done with. Unpopular games might be played for 100+ hours for some people. In the end, which do people "care" about more?

Eighth, when have I been uncivil? I haven't resorted to name-calling or capitalizing entire sentences. (Not with you, at least.)

Edit: The best way of determining how much people care about exclusives isn't by checking sales of a single game. As I've shown, data is comparable on both X1 and PS4. A better way would be to find out how many console owners have at least one exclusive game in their library. I mentioned that I don't own Uncharted 4, The Last Guardian, or Horizon. But I do have The Last of Us Remastered, Infamous Second Son, and others. Plus I have every intention of getting Horizon and Uncharted 4 once I've finished the Nathan Drake Collection. I care very much about exclusives, and I have many of them. Yet your, let's say, "independent study" concludes I don't care about exclusives because there are exclusives I didn't buy. How is that an accurate assessment? Do I have to buy every exclusive in order to care about exclusives?

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mddg_mmcc

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@jonnybrownieboy: So you decided to skip the paragraph in between? Yes, half of X1 owners have tried it at least once. But a recent survey says backward compatibility only amounts to 1.5% of time spent on the X1. They even linked to Ars Technica's article. Here it is again. You'd probably be less confused if you actually read the articles.

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mddg_mmcc

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@dlCHIEF58: But your numbers weren't even close to original. It would have been a good exercise if you could find something that IS important, but LESS than 1.5% to compare. In all of your "facts" about Sony fanboys "[not giving] a shit" because of 1.8%, 6%, less than 10%, 15%, etc. all amounted to nothing but proving the number 1 game on each console was roughly 15% of the that console sold, other big titles around 10%, and so on down the line of popularity. Also, neither system has an exclusive with 20% of the console sales as you claimed.

So you've been proven wrong, and your final word on the subject is: "I was just testing you." LOL!

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mddg_mmcc

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@dlCHIEF58: See my other reply to you. Only 15% of X1 owners bought Halo 5. And you're the one talking about people giving a shit about exclusives and how 1.8%, 6%, and even 15% are small amounts, yet 1.5% somehow proves people care about backwards compatibility. I applaud your alternative facts, sir. You must be a Trump supporter.

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Edited By mddg_mmcc

@dlCHIEF58: Estimated 30 million X1 sales divided by 4.72 million copies of Halo 5 is... Uh oh... Less than 20%. Closer to 15%. Gears of War 4 and all Forza games come in under 10% as well. Unless you think the X1 has sold more than 30 million consoles. Then those percentages would be even lower. And you said I failed math.

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mddg_mmcc

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@dlCHIEF58: I know it's not the same, but it's the closest analogue we have to show much people "care" about something. You can't deny that no 360 game is being played as much as Horizon or The Last Guardian (which aren't even Sony's biggest exclusives, which is why you chose them over Uncharted 4). X1 and PS4 sales aren't the same either. 6% on one system isn't the same amount on the other. Halo 5 sales are around 4.72 million, and Uncharted 4 at 9.12 million. Yet in terms of percentage of console owners buying them, they're pretty close, even though one of them is nearly double.

Truth be told, I haven't bought or played Horizon, The Last Guardian, or Uncharted 4 because I've been so busy with everything else the PS4 also has to offer. X1 is becoming more and more like Nintendo. It's the Halo system, and not much else. Microsoft's games will sell, but only because there isn't much option available. What other exclusives have X1 fans "cared" about?

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