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markmadfiddler

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Edited By markmadfiddler

@saosebastiao Funnily enough, I didn't know of my mistake until one of the guys who worked on '98 got in touch to tell me I couldn't possibly have liked it ;) LOL! I don't think it was a lack of talent, but with these sorts of licenses there is a lot more going on in the background than what a developer could actually talk about.

For me, I just try and make whatever I'm given sound good no matter how good the actual game is..... :)

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markmadfiddler

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@saosebastiao Hmmm, I got my dates horribly wrong. Such a long time ago. It was in fact '97. I also mentioned a 2004 game which didn't exist for EA ;)