@saosebastiao Funnily enough, I didn't know of my mistake until one of the guys who worked on '98 got in touch to tell me I couldn't possibly have liked it ;) LOL! I don't think it was a lack of talent, but with these sorts of licenses there is a lot more going on in the background than what a developer could actually talk about.
For me, I just try and make whatever I'm given sound good no matter how good the actual game is..... :)
markmadfiddler's comments