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Loadout4

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#1 Loadout4
Member since 2014 • 25 Posts

@jhonMalcovich said:

@aroxx_ab said:

This is a must buy, was a nice review and yeah i going to get it for Ps4 ofc.

PC cant catch a break, this is from PC Gamer:

"Lords of the Fallen

A competent action RPG with real challenge that lets you get a little too powerful—that is, if your PC is powerful enough to run it without crashing. "

"The most challenging thing about Lords is trying to beat it while regularly losing 20 minutes of progress to a crash."

http://www.pcgamer.com/lords-of-the-fallen-review/

3

Looks like pc gamer critic wrote the review while he was still pissed off.

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Loadout4

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#2 Loadout4
Member since 2014 • 25 Posts

@mikhail said:

@loadout4 said:

Why are you referring to timster as carnler?

Everyone, say hello to Cranler alt #435

I'm not this Cranrel fella you speak of

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Loadout4

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#3 Loadout4
Member since 2014 • 25 Posts

@emgesp said:

Well there is truth to 30fps giving a more cinematic look and I could see why a Developer would choose this frame rate as an artstyle choice. Just like i can understand when a Director chooses to shoot 24fps when making movies. There is just something about 24fps in movies that allows you to be more immersed in a film. I watched The Hobbit at 48fps and everything looked so fake, totally ruined the experience for me. A 30fps framerate makes sense in a game like Beyond: Two Souls which focuses more on narrative than actual fast paced gameplay. Where as a game like Call of Duty really benefits from a 60fps framerate.

24 fps in film creates a surreal look. I don't think it works for games. 60 fps is more realistic thus it's more immersive

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Loadout4

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#4 Loadout4
Member since 2014 • 25 Posts

@mikhail said:

@timster20 said:

@mikhail said:

@Wasdie said:

Considering you need to determine that kind of an aspect ratio in the initial design phase if you want everything to look right, it's going to be more of a design decision.

Really? Are you a game developer or are you just assuming that?

Development cycles are years long - you don't think it's possible that something like letterboxing could be something that came later on when they realized the consoles weren't powerful enough to run the game they had originally envisioned?

This might have been a good point if The Evil Within wasn't also a PS360 game. The letterboxing was there even in the E3 2013 gameplay demos.

Explain what you mean by that, Cranler.

Why are you referring to timster as carnler?

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#5 Loadout4
Member since 2014 • 25 Posts

@lostrib said:

@timster20 said:

If you're running out of games to play find a mp game to sink 100's of hours into. Mp has gotten me so backlogged on sp games that I'm currently playing Assassins Creed Brotherhood and Enslaved.

Too much Planetside 2 with Cranler?

Planetside 2 is a great timesink. Lots of bang for no buck