kkevguy47k's comments

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kkevguy47k

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Edited By kkevguy47k

Pleeeeaaase tell me that I can use my PS3 controller over bluetooth with this.

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kkevguy47k

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Edited By kkevguy47k

the ps3 controller's layout is well suited for any game so ill just use it. unlike the 360s where one stick is moved up to where the d-pad should be. even nintendos classic controller for wii uses the regular setup. come on microsoft.

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kkevguy47k

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Edited By kkevguy47k

none of these are good for sharing my music library with my ps3. i have no clue where they all would be folder-wise. i wish someone would make one that uses the itunes library

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kkevguy47k

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Edited By kkevguy47k

oh yeah and same thing with dead space

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kkevguy47k

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Edited By kkevguy47k

jerm26576- "No i'm not a fan boy" you need to get your eyes checked after putting the jagged, distorted low quality fallout 3 screens ahead of the pc screens that are at best all the way through. all that after praising the 360 and putting down the other two for false reasoning in a few cases there. *note*incase you havent guessed, im calling out jerm26576 to be a fanboy

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kkevguy47k

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Edited By kkevguy47k

gears1 > gears2

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kkevguy47k

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Edited By kkevguy47k

all the gears 2 screens dont have color depth imo, they all look either brown, yellow, or yellow-green, and anything inbetween

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kkevguy47k

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Edited By kkevguy47k

the pc kills on fallout 3. the 360 has maybe a line of pixels here and there that look better than ps3, but the difference is tiny compared to consoles vs pc.

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Edited By kkevguy47k

soul calibur iv: looks the exact same (minus brightness wich can be adjusted) fallout 3: looks better on 360 dead space: is close, but i have to say the textures are slightly more detailed if you look closely in some places on the ps3 force unleashed: the 360 has slightly more detailed textures word at war: in the first image you can see more water effects and splashes on 360, but third image you can see more water effects and splashes, along with better textures on ps3 madden 09: exactly the same, only difference is colors and brightness, wich can be adjusted mortal combat: more detailed textures in the backgrounds on 360