joshsmith16's comments

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joshsmith16

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joshsmith16

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@Bumblebee1138: I'm aware of the reaction to the original endings, I was practically in the middle of it all. Yet I vehemently argued in favor of them and still do so.

I've always believed the Extended Cut DLC ruined the endings and that the 'I love deep thought-provoking stories with well-written characters' crowd loving the DLC that removed any need for critical thought was absurd.

For example, before the DLC I always assumed Shepard's squad saw them get fried by Harbinger's beam and fell back with the others after Shepard going down had destroyed their morale.

Nope, the DLC says they got hurt by a flying Mako and Shepard called the Normandy down from the space battle just to evac them from the beam rush, despite the fact that Harbinger was still there and at no point bothered to fire on Shepard or the Normandy while Shepard took 15 minutes to have a bad soap opera goodbye moment with their love interest.

I have always loathed that convoluted tripe and vastly preferred the original endings to the Extended Cut.

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joshsmith16

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@Dilandau88: Cool, that's your opinion of the game. I still enjoyed it for what it was, as did many other people. Continuing to appeal to popularity isn't going to change that.

And I've done multiple playthroughs of The Witcher 3 and its DLCs, your point?

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joshsmith16

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@xultima226: How do you know there is no demand for Andromeda? It was still considered a financial success at a minimum 5 million copies sold early in its release.

I would also argue that demand for TW3 isn't really THAT high, it's nowhere near the best-selling game of all time. As a matter of fact, 40 million units sold in 7 years for a third-party multi-platform game is incredibly underwhelming.

For comparison, God of War 2018, which is only 4 years old and was up until recently a console exclusive, has sold 23 million copies in its lifetime. That's over half of TW3's lifetime sales.

As of August 2022, Elden Ring has shipped 16.6 million units, and it comes from a very niche developer.

Assassin's Creed Valhalla has grossed $1 billion in just under two years, while The Witcher 3 has only grossed $120 million in 7 years, and Valhalla is the most divisive AC game amongst fans of the series.

The actual reason TW3 is still at such a high price all this time later is CD Projekt is still trying to milk it for all it's worth, like any oth game company.

Call of Duty games that are years old, like Infinite Warfare, are still going for $59.99. Is it because they're still in demand? No. CoD fans buy a new game every year and move on to it, there is no demand for older entries like Infinite Warfare.

Price means nothing.

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joshsmith16

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@illegal_peanut: I'm perfectly aware the games had problems, I just never let those problems get in the way of my enjoyment of them. Every rose has its thorns, but if the thorns are all that one focuses on, one will never come to appreciate its beauty or scent.

The dialogue in ME:A wasn't perfect, no, but it was more than passable. If you want to hear actually bad dialogue, the play the original Resident Evil, or the new Saints Row. As far as the animations go, one can always suspend their disbelief. Nobody should need the game's animations to hold their hand and tell them how to feel if the voice acting is on point, which it was.

I grew up playing games on PS1, where characters looked like blurry Dilbert drawings and their mouths didn't move. That didn't stop me from immersing myself into the Spider-Man game on the PS1, or Spyro 2, or Crash Bandicoot. Bugs and glitches have never ruined it for me either, even in modern times. Hah, silly Roach, doing a handstand on a wooden fence! Get down from there and let's go, Geralt has a contract for some nekkers!

The problem with the Frostbite engine was it was made with linear FPS games in mind, not open-world RPGs. The fact EA forced BioWare to use it because they refused to pay royalties for any other engine basically meant the developers had to try and fit a hexagonal peg through a triangular hole in the span of 18 months. It was like trying to build a house on sand.

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joshsmith16

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@FF7Legend1981: DMC2 was my first DMC game, I have a lot of nostalgia for it actually. Christ, I must've been... 13 or thereabouts when I played it for the first time. No internet or home computer at the time and my conservative parents wouldn't let me buy gaming magazine subscriptions.

My cousin bought the game for us to play around Christmas, and I thought it was the coolest shit. Nobody to tell me it was bad, or tryhard, or mediocre, or whatever other buzzwords. I just played the game and had fun with it.

Only time I ever was disappointed or even outright angry with a game was the first Destiny. The practically non-existent story, bad dialogue and voice acting, the lame gameplay, restricting and railroady map boundaries. It was like asking Santa for Mass Effect one Christmas and then getting Aliens: Colonial Marines.

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joshsmith16

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Edited By joshsmith16

@Dilandau88: Tell me you haven't the slightest idea of how economics works without actually telling me.

I picked The Witcher 3 up for $8.99 USD back in Christmas of 2015, using your logic that should mean it's a terrible game. Even great games go on sale, especially around Black Friday. If price had any intrinsic indication of a game's quality every game that ever went on sale on Steam would be trash.

Meanwhile you have hacks like Gilson B. Pontes selling their half-assed Unity asset flips for $40 a pop on PSN. Going by the 'price matters' logic, these games are $40, surely that must mean they're well-made gems worthy of our time. It's not like anybody can make a video game and charage whatever they want for it, why, if that were true we'd live in a capitalist society!

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joshsmith16

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@xultima226: I picked The Witcher 3 up for $8.99 USD back in Christmas of 2015, using your logic that should mean it's a terrible game. Even great games go on sale, especially around Black Friday. If price had any intrinsic indication of a game's quality every game that ever went on sale on Steam would be trash.

Meanwhile you have hacks like Gilson B. Pontes selling their half-assed Unity asset flips for $40 a pop on PSN. Going by the 'price matters' logic, these games are $40, surely that must mean they're well-made gems worthy of our time. It's not like anybody can make a video game and charage whatever they want for it, why, if that were true we'd live in a capitalist society!

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joshsmith16

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@Bumblebee1138: Actually, I'm saying everyone should form their own opinions instead of just going by review scores.

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joshsmith16

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@Dilandau88: Excellent use of projection, building a strawman to then accuse me of such. At no point did I ever make such a claim, you, however, are claiming that ME:A is a bad game because 'everyone says so,' and thus implying that you are too good to try it for yourself to form your own opinion. Have you ACTUALLY played the game yourself, or are you just parroting the staus quo?

Also, you're still appealing to popularity, which is still a fallacy. ME:A is not mediocre just because a lot of people say it is, jus like The Witcher 3 is not a masterpiece just because a lot of people say it is.

There's this concept known as nuance, you might want to look into it.

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