I know this is an "early" build of the game but after playing a while its clear that they are taking the game in a bad direction. Before I get flamed and scowled let me explain my concerns:
1) The game is slowed down compared to the first - like a lot. Part of what made TF1 so great was its speed and the fluidity players had in the environment. Chaining together epic wall runs while blasting away made it memorable. This game seems like they've toned that way back and it makes it play much more like Call of Duty then Titanfall. You seem to spend much more time running on the ground rather than scaling walls like you did in the first one.
2) No I don't live under a rock, and know the creators of TF are also those who spearheaded the COD franchise into what it is today. They even admitted they were slowing the game down because they felt it scared off new players and wanted something easier to pick up and play.... http://www.designntrend.com/articles/78806/20160617/titanfall-2-director-multiplayer-gameplay-slow-approachable.htm. The grappling hook adds a unique twist but is extremely slow and rather awkward to use. It just kind of flops out of your hand and slowly pulls you forward as you take bullets to the face.
3) Titans take longer to get, again, taking away from Titanfall. I'm not saying they need to drop every second, but I remember getting like 4 or 5 in some matches on the first game now I'm lucky if I get 2. Again, this creates just more time running on the ground instead of piloting what must people loved so much about the first.
4) I'll be spending more time with the game and maybe after a while will get used to its new identity but as of now, I'm rather dissappointed. I was hoping Playstation owners would get to experience the same level of awesomeness as the first but fear that won't be the case. Will I still buy it? Most likely, I love learning and playing new MP games (I love competitive MP games in general). But I must say, after the alpha I hope they change a few things
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