So bungie is wrong?? Also, in my original post, i never stated that 360 supports DirectX 10 or 11, i said it has a modified version of DirectX 9, with some DirectX 10 functions, and thats why it was dubbed "DirectX 9.5"navyguy21
The 360 support a modified version of DX9, but only very limited DX10 features(Unified Shaders, stream out). The API and architecture are what makes DX10 what it is....The 360's version of DX isn't the same, thus it isn't DX10.... The 360 can't do Geometry Shaders. Nor can the 360 do SM4.0... Can't run DX10 code... It isn't DX10. DX10 is all or nothing. that is how different it is from DX9. All or nothing. You can take a couple features and plop them onto DX9, but that doesn't make it DX10.... Nor does it make it capable of similar things as DX10.... Understand?
Also, Bungie never stated anything about DX11 or DX10... No, this random website made that statement....
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