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giuse92

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Edited By giuse92

in my opinion the most games based on moral decisions do not have a drastic change or something of relative importance because it all ends in a very small change in the end, as they say .. taking an example, we have bioshock 1, its not how much adam did you got being the god fellow or the evil guy. it's just that at the end it leads to the same and that's what I mean in this small brief .. What happened at the end of the game? a different film and nothing more .. you still had to kill the same boss at the end didnt you?.. all i mean is that, developers are not concentrating in the REAL drastic moral decision making..(in my opinion) . its all fun but they dont make a heavy change at the game by creating this different paths.