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dracuella

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#1 dracuella
Member since 2004 • 145 Posts

Main characters who were antagonists in the series generally act as "bosses" in these chapters, and they try to reproduce the special conditions you had in the show. For example, Shingo is one of the early bosses you have to face and he's the first "Gum Tape Deathmatch" race you have to do in the game. Obviously your hand isn't really taped to the wheel, but the game puts a meter on the screen that limits how far you can turn and if you go outside the meter for too long you automatically lose the race. There's a lot of other stuff spread throughout the story mode. Sometimes you have to race in someone else's car, like when Takumi takes on some random challengers in Itsuki's AE85. There's another story mode mission where you have to drive Akina Downhill with one of the Speed Stars (Koichiro?) and build an excitement meter by drifting. You do this over and over until he faints.

Okay, that is just super cool, way above what I'd expect. I never imagined they'd take the challenging concepts from the anime and turn them into game features - the devs must obviously be fans of the show, otherwise I don't see how you could come up with details like that. And yeah, that might well be Iketani you have to drive, that's who it is in the anime, omg xD. Great episode, so much fun!

In one of the later missions I had to race against Takumi at night. He was pretty close behind me when suddenly he vanished. He didn't show up on the mini-map and the distance to opponent meter went blank. I thought I was winning, when suddenly he appeared out of nowhere and blew past me to win the race. I had no clue what had happened, and when I tried the race again the same thing happened. Someone else explained to me that he turned off his headlights to sneak past, which apparently was a plot element from an episode of the show in a later season I hadn't seen yet.

So the only way you know what's going on is if you've seen the anime (and connect the dots) or had someone else explain it to you? That's a bit harsh xD Still, pretty cool feature, and a brilliant way of tying the anime into the game. Enough games just use the anime as a starting point and then veer off in a wild direction that's only mildly reminiscent of what the anime would do.

So how do you beat Takumi and his no-lights feature? Do you sway from side to side to prevent him from passing? :D

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dracuella

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#2 dracuella
Member since 2004 • 145 Posts

@Byshop: Yeah, that was what I was comparing it to, the Oculus dev kit, which my indie game dev mates bought back in the day at a very reasonable price. And I recently found out that the Vive had free dev kits so why Microsoft has priced the HoloLens so much higher is a bit of wonder to me - unless, ofc, it is as I said to distance themselves from the notion of strictly being a gaming accessory.

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#3 dracuella
Member since 2004 • 145 Posts

@Byshop: Yeah, I know what you mean, I'm 41, have a good job, no kids, (DINK, baby!) and well, if I really wanted to, I would not have a problem affording all of them. But like you I've got monetary pain threshold for just how high I'll go for something and given that VR is still somewhat pricy and that I may or may not even use them, I'm holding out to see what will happen.

The Hololense might end up being something pretty cool, but there's no way in hell I'm going to drop 3k for a dev kit on something that I have no real practical use for and that has virtually no app support.

That's insane! I had no idea it cost that much, what are they thinking? I would have to assume they are looking to distance the HoloLense from the rest of the VR by making it seem more business/practial appliance oriented but still, they need people to be able to buy it in order to develop for it. Well, let's see what next year brings.

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#4  Edited By dracuella
Member since 2004 • 145 Posts

@GTR12:

@GTR12 said:
@dracuella said:

@GTR12: By today's standards the PS4 is a better console. Graphics, sound.. the works. The only downside is the lack of games compared to the older versions which is a serious one indeed

/FACEPALM

No shit its better than everything else, its 2yrs old, by your logic, if they released a PS5 now, that would be the best...

DUH... its the newest of the lot, so it will look the prettiest and sound the best. That's not even the question.

Well then, be more precise about what you find better, please! No one has stated what they find better, only which console they preferred. Give your subjective opinion. Which, incidentally, was the one I stated. I did not particularly like the PS2; I didn't grow up with one and if compared to the PS4, I would never play a game on it. Except, as I already said, said game wasn't available on the PS4.

And no need to roll your eyes and start facepalming.

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dracuella

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#5 dracuella
Member since 2004 • 145 Posts

@MuD3 said:

Ugh... come on. Nerdy things are supposed to be cool now, but I still have to be ashamed of my hobby because the shitty "community"

No, don't ever be embarassed because you like and play games. Being nerdy is cool and so are games and gamers. We just have to realise that there are millions of us and in our midst are a few, very vocal, very loud, very obnoxious, mostly teenaged radicals who take themselves and their hobbies WAY too seriously. They're the same people you can come across in communities such as LoL or DotA, they cannot contain themselves, everything they think comes out unfiltered. They're a pain and make me cringe but ultimately, they're not us and they're not the majority. Proper gamers are good people.

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#6 dracuella
Member since 2004 • 145 Posts

@GTR12: By today's standards the PS4 is a better console. Graphics, sound.. the works. The only downside is the lack of games compared to the older versions which is a serious one indeed

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#7 dracuella
Member since 2004 • 145 Posts

I have both consoles and I love them both. I think they're quite similar and it depends on the game in question whether there are differences or not. The main difference I've noticed is the sharpness of image: In Assassin's Creed Black Flag, for instance, the image on the Xbox One is smoother than the PS4, it had a slightly soft feel. On the PS4, however, they were crisp and outlined, almost hard. So which of these two is better? It's down to subjective evaluation for me. I like the smoothness of the image of the Xbox One in games especially like Assassin's Creed or Life is Strange. But driving games like The Crew or Project Cars I would probably like better on the PS4 where the crispiness of the image would fit well with the all the shiny metal.

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