@Gelugon_baat I'd be interested to know what franchises you think manage to continue without 'recycling gameplay' like the LEGO series so criminally does? Obviously the games share a lot of features (since they're, y'know, part of a series) but they also introduce new ones.
For instance, Hobbit has an entire loot and crafting element running through it that is new to the series. The combat has a new system where you can pair characters together for stronger attacks, again, new to the series. Even the treasure items are only 'recycled' from the Lord of the Rings game - they don't appear in any of the other LEGO games.
To be honest, and I'm not saying the two are comparable quality wise, but even the Zelda series doesn't change much (if ANY) more than this between games without keeping the series' foundations going. Or are you simply not a fan of any franchise?
You say that, yet you're the one bothered about comments that are bothered about 'arbitrary' review scores, so what does that say about your own maturity?
Also I don't think it's your place to say what the game aspires to be. Anyone who plays these games can tell that a lot of love goes into them, despite how easy it is to attack them for being cash-ins.
@Gelugon_baat @capnrainbow If an unbiased review that doesn't give useful information to potential consumers is what you're into, I guess. Seem to defeat the purpose, though - an opinion for opinion's sake.
@Gelugon_baat @capnrainbow It's fine that she wasn't as 'impressed' by this game as others, but my point about her taking a cheap shot at the on screen cues (which, again, is a criticism she only chooses to dust off for this game and not others) still stands. If she 'disdains' such gameplay, why didn't she mention it Tomb Raider?
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