I don't care one bit ablut the canned multiplayer game. In fact I'm happy that they can now focus on single player games.
Just a question, wouldn't it always have meant that they would have to neglect SP games developing this crap anyway? Also a follow up, couldn't they just make a normal non-live service MP game to begin with?
"Vestiges you find in the world are permanent, but they're few and far between. However, you can also create your own checkpoints at specific places by placing an item called an Umbral Seed in a flower bed found in the Umbral.
As an idea, the Umbral Seeds sound like a potential improvement on the usual Souls-like approach to checkpoints, but they're actually a mess. Seeds are rare, mostly coming from defeating bosses, and if you don't have one, you can't create a checkpoint."
You dump on the checkpoint system. And then demand them to add more seeds so you can make your own checkpoints more often? I mean isn't this a Soulsborne game? It's supposed to be hard. It's supposed to add a reward-punishment element. You need to be strategic about how you use your resources (including the mini-checkpoint mechanism in this one).
If you're recycling an article from a couple of years ago, at least do a quick check on the copy! Civilizations still reads: "still going strong in 2021"!
brain20035's comments