Best comment i've seen today. Agree 100%:DIf GTA IV is a 10 then RDR is easily a 9.5
ElGreco88
blaze000119's forum posts
[QUOTE="Gue1"][QUOTE="Birdy09"]Ugh what a hypocritical contradiction, how does FF13 play itself? because you queue attacks? when all you do in Fallout is shoot a godamn gun.... or use VATS.... WHICH QUEUES ATTACKS.Birdy09
This is a typical battle in FFXIII.
Battle starts
use libra then
auto-command selection until your life's low then
change rol to medic, heal then
rentless assault again until the enemy dies
rinse and repeat.
-------- I even beat the Final boss without a strategy, I just did what Ido on every battle. The recipe it's above^
That's all you do during the entire game. Then keep walking the insanely 50hours long hallway. You don't even have to look for treasures because they are all in your face. You can't grind because each chapter has a limit cap. This game makes you play it the way the devs want you to play it and there's no other way.
FFXIII was madefor the casual market. It is basically an "on-rails" Jrpg.
This is a typical battle in FF7. Battle Starts. Attack. Attack. Attack. Attack. Attack. Cure. Attack Attack Victory dance. repeat. I even beat the final boss with 2 summons. I mean seriously what is the difference? the pulse fights are much harder and actually require different tactics. hell most of the mainstream ffs (7 to X) you didnt even need to buff or debuff for the majority of them. Yes its an easy game, but so are all the FFs. at least this combat wasnt as stale. Difference is: Final Fantasy VII = Fun ff13 = is this really a "Final Fantasy" game? Your joking right? Couldnt be any plainer or simpler than that. shall I continue? The battle system in 7 consisted of A LOT more. 1 (of a million) examples = MP. Remember the time when all skills and magic and summons weren't unlimited? 13's system is exactly as stated earlier = auto queue your way to victory. no strategy. no point in diving into.... anything. Story? not bad really, but not epic as were most others. Nobody here says it's BAD. but comparatively it's just ridiculously disappointing and extremely dumbed down. And there's extremely limited choice in this game. choice is a STAPLE of good RPGs. period. one accessory slot. no exploration - just forced down a straight narrow path cluttered up by a few unavoidable enemies at particular predetermined spots along the way. Oh god, say your main character dies... despite two perfectly healthy teammates its game over.... that makes sense. And your uncontrollable allies are stupid. plain and simple. no more strategy in having them all do intelligent different things. Just hope they make themselves useful. I could go on but im gonna cut it short.... done[QUOTE="blaze000119"]I've been thinking of going for a pavelow, chopper gunner, nuke combo. I mean, if you could get the pavelow and chopper gunner on stage at the same time, you're almost guaranteed a nuke on most stages (unless the entire enemy team has launchers). My hardest so far, tho not very is the harrier, chopper gunner, nuke.kris903199826-1 died because of a nuke! lol, not quite the answer I was looking for. my best streak was 28-0. 26-0 got a nuke once and then the match ended. minimal camping involved (at 24-0, you don't want to run around anymore. tried it once.... bad idea)
Log in to comment