@BlackBaldwin That is the dumbest logic ever. Lets make a half assed game, if the consumers like it we'll make the next one slightly better and then the one after that a bit better...
Essentially what you're saying, whether you intend to or not. NIS is down to sell crap because they know their fans will buy it. Then reward them with something less crappy the next time so it feels like an improvement.
Which very well may be true as the game bombed in Japan, so why'd we get it here? So they could salvage whatever profit they can make here based on their guaranteed demographic.
It's awesome that they're gonna take their time to make a great game and all, but that leaves me wanting to know one thing. How profitable is it when you take so long to pop a game out?
I don't know how long most producers take to get a final product from scratch till finish, I always assumed about two years with exceptions of course.
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