If you anger and alienate your soon to be formerly loyal customer base to the extent that you lose more in future sales than you would have lost to piracy, what was the point?
What's really funny is EA will lose far more money from angering and alienating there honest and soon to be formerly loyal customer base than they would have from the relatively small amount of money they would have lost to piracy in the first place.
The vast majority of gamers actually want to pay their fair share for games instead of stealing them, just like the vast majority of people who go to Wal-Mart aren't bent on shoplifting. Hopefully EAs' paranoia will be their downfall.
@PC-EliTiST That about sums it up. First, DICE doesn't have the talent to fix most of the bugs and glitches in the game. They have a great engine and the core idea of BF is great, but when it comes to the nuts and bolts game programming, they are sadly lacking. Their games are just plain clunky compared to the much smoother titles in the genre. Even their attempts adjusting game balance are terribly inconsistent and often create more problems then they solve.
Secondly, EA is simply too cheap to pay to cost of patching their broken games. Look at games like CoD, Halo and Starcraft. Look at how often those games get patched and they didn't have anywhere near as many problems as most of the titles EA publishes to begin with.
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