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Venevidivici

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#1 Venevidivici
Member since 2012 • 25 Posts
I've played sims 3 hundreds of hours, it's a game i enjoy a lot, however there are so many things the game lacks and here's my list: Number 1: Career changes - Seriously, this is something which needs to be updated, I'm not talking about careers such as "fireman" or anything, just regular jobs. First and foremost, I'd love to see more playable jobs, lawyer, investment banking, and other industri-specific jobs. Which shouldn't be difficult to add. Second, I'd like to see a new pay system along with new job titles (This is just to make it more realistic but the titles aren't very important). What I mean by a new pay system is; higher salaries for high-end jobs, a CEO in sims 3 makes around 200 or something an hour, this could be changed drastically to correspond real life salaries more accurately. However, the salaries should not only depend on the job title, but should also depend on who you work for and prefferably your previous experiences. E.g Someone who's been a CEO at a medium-large Corporation and then gets hired by a larger corporation (experience) should recieve perhaps X- thousand per hour or more even. But! These high-paying jobs, the absolute best jobs that is, should not be as easy to reach as in sims 3. Perhaps one could implement a system in which the player has to actually do something, maybe fire and hire people to increase productivity, make sure workers do their job and consider important things such as expansion and the likes. Just something to make it a bit more rewarding and challenging. Also, career-changes has to be reamped, if you've been a CEO and you go into politics, you should not start out as a podium polisher, that just doesn't make much sense. Number two: The monetary system I've already briefly touched on this subject regarding salaries for high-end jobs. But the entire economy-system has to be worked on a lot. Once you've made a lot of money in sims 3 which you've probably invested you can get (and I did) +100k a week from just investments. After you've built a home, a vacation home or three and such there's really not much more to spend it on. Thus making work rather uninteresting and unrewarding, therefore I think the prices has to be changed, a large house SHOULD (depending on location) cost a whole lot more than it does in Sims 3. Also, clothes and accesories should cost money. There should be more clothes, more accesories and a price system so you divide it into four categories: Cheap, average, priecy and very expensive, thus creating an easy way for your sims to make use of their money and also making work and money more rewarding than it has been. Real estate and regular investment should be more complex, but not too complex. Real estate markets should exists so that one could alter the price of ones house, by for example, making the garden look better or updating rooms. Thus the price of the house so increase, not decrease, then one would be able to purchase and invest in property as it's currently something you always loose money on, and why not add a price increase, maybe... 1-3% a week? As for investment, just make it a bit more complex, perhaps the value of the corporation which one chooses to invest in shouldn't remain static? It should go up and down, and you should be able to make it go up and down by, for example; fireing uneffective members of the staff and then hiring more suitable people. This means the player will have work a bit more actively to keep his wallet growing. Another thing, probably the most important thing in my opinion: The ability to start your own bussiness, you could do it in one of the sims 2 expansions and it worked quite well. Expand upon the idea, make expansion of your bussiness possible and it would be great. You can withdraw the amount of cash you want from the profits you presumably made and grow, do marketing whatever. It would be quite interesting, especially now that sims 3 (and the new one, most likely) is an open world game, it would make it much more entertaining. Oh and loans! Why can't people take loans in sims? It feels quite weird, being the CEO of a 'mega corporation' living in a small 20-30k house, and then you have to work for many many sim years in order to get a 100-200k house. Loans should be income-based, for example, if you make 10k/week you could take a loan based off of your life-expectancy, say, 40 weeks, thus the amount you can lend would be 400k. This of course has to be repaid with a realistic interest rate of around 5% a week. Doing this would allow you to get the house you want in a more realistic time-span. If loans aren't repaid then the "IRS" could just seize the house or something. 3) Overall things I'd love to see much larger cities in which one can live, the ability to purchase more than one property in the same region, and the ability to move between regions. For example I'd like to have a house in a ranch which I can live in on the weekends while on weekdays (working in the city) I can stay at my flat, this would also enable real-estate investments. The graphics doesn't need to be upped much imo, but they should be slightly more realistic, but not too realistic of course, just a bit less cartooney. Making the game a bit less cartooney overall wouldn't hurt either imo, but I suppose the younger players might not appreciate that as much. All these changes adds more complexity and challenge to the game. The core of the game should be the same of course, but it should be more demanding for those who want a challenge and more realism. Implementing these proposed changes wouldn't really change the game for those who just wants to raise a family and toy around with their kids, it would only make it more realistic for those who wants it. Aside from that, kids could also learn from this, they might understand a bit more about what it means to take a loan, to invest, to do things in work, etc. That's about it for me and I'd love to hear your opinions and ideas and cudos if you actually read it all. =) // VeniVidiVici