I'm not using my PC for gaming, it's really old, but good enough for work + internet + movies + music + pretending to be a TV (in DVB standard). I'm happy my GeForce 3 is even capable of running at 1920x1200, but that doesn't concern me because... well... I bought a "futuristic" monitor with a FullHD sticker and HDMI input so I'd be able to "kill two bears with one stone" and get a BluRay player that happens to be a good console as well.
If I'd Google 2493HM 1:1 pixel mapping back then, I'd never bought it in the first place, but then again... FullHD, HDMI-IN, HDCP compatibility and I didn't knew the term "1:1 pixel mapping". I mean isn't it obvious? It has MORE than 1920x1080 pixels and even an old analogue 4:3 TV can put black bars whenever it gets a panoramic signal.
As for testing - beside the clear info from anyone else having this monitor, I've tried setting the resolution to 1920x1080 myself and unfortunately, it's true - it stretches the signal to fill the 16:10 screen. But again (and again, and again) - I don't care because I CAN set 1920x1200 on my GFX-card, the problem is the PS3 than CAN'T. It spits out exactly 1920x1080 (or 1280x720 in 720p) and I can't blame Sony - it's standard HDTV.
Now please tell me, where did you found PS3's GPU preferences that allow to "maintain aspect ratio" (BTW, the PS3 does maintain the ratio - it's the monitor that doesn't)? Did I already say, I'm NOT talking about PC usage? ;)
------------------EDIT-----------------
Check this out:
http://hardforum.com/showthread.php?t=1298311
to actually see the problem. I know it's hard to imagine that a monitor manufacturer can be THAT stupid, but that's the truth :(
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