Truth_Hurts_U's forum posts

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Truth_Hurts_U

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#1 Truth_Hurts_U
Member since 2006 • 9703 Posts

@BassMan: I feel you man... I did SLI 3 times in my life and regretted it every time. From now on... I'm buying the "BIG CHIPS" only.

If Dev's fully support all the new DX12 features... Then and only then will I even consider doing more the 1 GPU again.

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#2  Edited By Truth_Hurts_U
Member since 2006 • 9703 Posts

@04dcarraher: You obviously didn't even read the article it states in order for mutli GPU (no matter if it's the same vendor or not)... IS up to dev's to implement it. The article also states that it is possible to mix GPU's as well.

DX12 will not magically make more then 1 GPU (same brand or not) work as one.

"DirectX 12 will remove the 4 + 4 = 4 idea and will work with a new frame rendering method called SFR, which stands for Split Frame Rendering. Developers will be able to manually, or automatically, divide the texture and geometry data between the GPUs, and all of the GPUs can then work together to work on each frame. Each GPU will then work on a specific portion of the screen, with the number of portions being equivalent to the number of GPUs installed."

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Truth_Hurts_U

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#3 Truth_Hurts_U
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@Coseniath: Not the point... There a quite a few games out that go over 4GB of VRAM. GTA 5, Batman and Mordor to name a few.

That 512 MB chunk only works at 1/7th the speed.

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#4  Edited By Truth_Hurts_U
Member since 2006 • 9703 Posts

@04dcarraher: That's SLI NOT DX12 Multi GPU.

"Here’s the catch, while explicit control of multi-GPU configurations is fantastic it also requires a huge amount of effort from the developer to not only ensure that multi-GPU configurations work as intended but also that there’s a sufficient performance advantage over AFR. So what it essentially does is take some of the responsibility away from the hardware vendor and the driver team and put it in the hands of the game developer.Read more: http://wccftech.com/dx12-nvidia-amd-asynchronous-multigpu/#ixzz3fLiOcN57"

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Truth_Hurts_U

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#5 Truth_Hurts_U
Member since 2006 • 9703 Posts

Don't listen to 04Carraher... He is a assuming all games will support dual GPU on DX12 and that is not the case. Especially with in the first year.

Also 970's have only 3.5 GB of full speed memory. Which has already been admitted by Nvidia.

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#6 Truth_Hurts_U
Member since 2006 • 9703 Posts

@BassMan: I swapped out my 2 GTX 970's and am very happy I did.

6GB of VRAM is more future proof... Then 3.5 GB. I get no more stuttering when the VRAM fills up either.

The only thing that is disabled on a 980 ti chip is a few TMU's and SMM's. It keeps it's cache in tacked and ROP's... Unlike 970 which also lacks bus speed as well to memory.

SLI does suck and that is another reason I got rid of them. Some games you will get more performance then a good OC'ed 980 TI... But to have peace of mind knowing you can play anything when it comes out is always nice.

DX12 will require programming to support dual video card resources to be shared instead of mirrored.

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#7 Truth_Hurts_U
Member since 2006 • 9703 Posts

Played a lot of MP in that game... Loved to look at my head shots and examine up close the wound.

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#8 Truth_Hurts_U
Member since 2006 • 9703 Posts

@magmadragoonx4:

Confirmation on skylake dual IMC.

http://www.techpowerup.com/213616/intel-to-debut-its-core-skylake-processors-at-gamescom-2015.html

You'll need the following spec on DDR3.

http://www.kitguru.net/components/motherboard/anton-shilov/biostar-preps-low-cost-intel-skylake-mainboards-with-ddr3-and-ddr4-memory-slots/

"Moreover, not all DDR3 memory modules will work on LGA1151 motherboards as officially only DDR3L memory with 1.35V voltage is supported."

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#9 Truth_Hurts_U
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@magmadragoonx4: Skylake will support DDR3 and DDR4... It's up to the motherboard makers on what RAM slots they will include on their board.

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#10 Truth_Hurts_U
Member since 2006 • 9703 Posts

You are better off just building a new system. By the time Skylake hits retail you'll be 4 processor gens behind.

There comes a point in a computers life, where it just needs put down.