DDR A released to arcades in Europe last week, and it's making it's way to players now. Even with the online features missing, most of what I've seen about it is positive. At the same time, Round 1 is still expanding in the US and doesn't appear to be slowing down. At least according to what I've heard, they're trying to bring more games to the US, which means that they're seeing success from the games they already have.
Between these two, arcades are looking less dead. While I don't expect a full return to the 80's peak, arcades are definitely becoming more relevant to gaming. Some of that probably has to do with the fact that several previously Asia-only games are now available to more players (I know this has been a major shift in the Western IIDX community, and is the reason Sound Voltex has a community outside of Asia), but I think another major factor is that a lot of the questionable practices present in AAA gaming have never made it into the arcade. You can't overhype a game and release it in a broken state when players can try it cheaply, and there are no paid lootboxes anywhere I could find.
Arcade games have also come a long way since the early 00's. Online functionality is present in most games now, from score tracking in rhythm games to online matchmaking in the arena battle type games. There are also well made tutorials to help you get used to the unique control schemes on games, or to get the right combos under your fingers in the fighters. Most games have some kind of progression system, tracked by a single card that works with other games (there are three competing system though).
All of this is on top of a community that's generally better than what you'll usually find on any home system (it's much harder to be toxic to someone who's standing in front of you), and it looks like arcades might be sticking around. As someone who likes more than one game that's either better in the arcade or is arcade exclusive, I personally like this development.
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