Soundaholic92's comments

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Soundaholic92

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Never mind the extra content, I'm just really happy that this game this game made it to the PC at all. I tried it for a few hours on my friend's console and loved it to bits. It's been a long while since we've had an actually challenging game that can't be beaten with button smashing.

On a side note, people need to calm the **** down and realize the 9.5 score is the opinion of ONE person. Enough with this "i've had enough with gamespot" crap, if you can't stand the reviews, go to other sites that agree with your opinion, nobody here will miss you

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Soundaholic92

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@Uesugi-dono Despite the low score, from the write-up I think the reviewer had some outrageous fun with the game but just decided it isn't for everyone. One of those cult hit series IMO

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Soundaholic92

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Edited By Soundaholic92

@doombones Normally hellfire is maxed first because burst damage matters more early game. your dps is too low for crit to be significant and lifesteal will push your creep further, which is undesirable for farming

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Soundaholic92

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Why are you people so mad? People do whatever the hell they want with the money they've earned, and if buying in iPhone (instead of whichever OS you support) makes them happy, who are you to tell them to do otherwise?

And yes this is in gaming news because it is significant for many app developers. You're free to label mobile games dumb but there are lots of people who enjoy playing them, and there are people whose income (and lots of it too) comes from making them.

And just for the record I use a Windows phone. I have an iPod Nano and an old iPod Touch and I enjoy using all of them

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Soundaholic92

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Still waiting for this to be officially released in SEA sigh......

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Edited By Soundaholic92

I think a lot of people are missing the point here. Game developing is definitely not the job with the very worst job around and there are tons of other people also working hard and getting underpaid, but the main issue here is that game developers' working condition is directly linked to the quality of the games they make, which in turn obviously affect the gamers' experience. So what the author is trying to say here is that awareness about working conditions for game developers should be raised, so that they could be more productive and produce better games for everyone. Cheers