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SnuffDaddyNZ

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My favourite part of Alpha Centauri was playing as Santiago, making sure my military was the most up to date in the game world and getting voted Planet leader by threating those that didn't vote for me.

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SnuffDaddyNZ

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They've taken "Dead Rising" humor and applied to multiplayer.

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SnuffDaddyNZ

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Haven't seen the movie, thanks for the spoiler

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SnuffDaddyNZ

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I will buy this when I buy my white PS4 later on this year, but I have a bad feeling that this game will fail, simply because this type of game (club based racing) has a history of failing to attract players (ie "Motor City Online" or "Test Drive Unlimited).

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SnuffDaddyNZ

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This reminds me of "Starglider II" a really old vector game from the early 90's. In SGII you could leave a planets atmosphere and fly to other planets within a system just like shown in this demo - but the graphics never looked this good.

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SnuffDaddyNZ

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SnuffDaddyNZ

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@jynxten "Leveling your character also messes up co-op. If you start leveling too high you're going to find it more and more difficult to find any matches on the server to co-op with."


It's not a bad idea to clear the early levels, since as you mentioned upgrades require souls. Later on it's not worth clearing as the souls you get vs the costs of later levels don't make it profitable.


Speaking of strategy (guides), I have the hardcover one and it says that basically there is some matchmaking going on behind the scenes of the invasion system. It's highly likely then that you are correct in that your level affects co-op as well (since naturally those could be invaded).

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SnuffDaddyNZ

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@Falru @kindlewithcare @TTB1 There's also that icon at the bottom of the screen, and it will be a letter, and that tells how much scaling (weapon/armor) is done based off the stat. That itself is invaluable information.

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SnuffDaddyNZ

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Edited By SnuffDaddyNZ

@TheGreatGhoul "to all the (duh! go back to call of duty dude) dark souls fanatics out there, you are a bunch of hollow because you have lost your gamer soul to this crappy serie of overrated games..."


It's also worth pointing out that Call of Duty is a WAY harder game than Dark Souls (2) when difficulty is set to Veteran. I still haven't gotten THAT achievement from COD4, and I probably never will. It's too damn hard.

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Edited By SnuffDaddyNZ

This was the first "souls" game I have ever played. I didn't find it that challenging to be honest ('cept for those 3 sentinels). And since I'm being honest I will admit to restarting the game after putting 60hrs in. That's because I'd made a bad character and since I'd killed those 3 old ladies at the start....


Anyway, my "second" playthrough was a breeze. I accomplished in 17 hrs what had previously taken 60. Oh, and my best tip for this game is:


Play as Knight. Spend first 50 levels in VIGOR, ie HEALTH. Only use the Broadsword, and upgrade it to +10. Also, stick with the Dranleic armor you find early in the game, and keep that upgraded.


Even though you can enter the pit with a decent 1800ish health pool and the ring you get from the cat which slows falling, you may feel foolish later on when you meet an NPC who will give you a ladder..


Finally, on your second playthrough, be more careful than I was and DO NOT stand near NPC's while you have the Butterfly armor on, or like me you may end up angering an important character like say the BLACKSMITH and having to start your 3rd playthrough (which I have.)


Oh, one more thing, remember the "1, 2 punch" from BIOSHOCK? Well, that works in this game too, kind of. What I mean is you want to use your quick attack and immediately follow up with the strong attack, and you can do this in reverse order as well. A lot of bosses it's only safe to attack twice, and this combo will net you a bonus on the second hit which is quite valuable - and that health pool I mentioned above (50 levels in vigor) will mean if you do accidentally take a boss hit it's not going to be as big of a deal (percent wise) on your health bar.