@Mightyyoda1 And why didn't they include the offline-mode then? To make more money, that's why.
There was absolutely no reason, why they couldn't have done that.
Your reasoning for RMAH is completely flawed, if they needed that to run the game, they chose wrong business model to begin with. And like I said, customer service from them was appalling in general. Where you using the forums by any chance? If so, you must be have been blind.
@neroist @Nova_Prime_85 @frylock1987 You know why that is, don't you?
Because Blizzard, for some reason, is still seen as this super nice company that thinks about the gamers and games, unlike this big, bad company called EA.
They both have very shady policies, but for some reason EA gets the stick, whereas Blizzard gets praised by the same people. I wonder what Blizzard has to do for them to actually say, look aren't these people at Blizzard bunch of A-holes? Go figure.
@Mightyyoda1 Customer service? You're having a laugh. I heard how they dealt with D3 complaints, returns and all that and it was absolutely appalling.
You sound like a massive fanboy, no offense.
Defending the RMAH/AH, oh my... I agree with el_greco, people like you are the reason why game companies get away with so much. You just accept every piece of crap they throw at you and then even defend the company, because it is Blizzard or something. Or come up with this excuse, customer service costs money :D
I wonder, if D3 was an EA game, would you say the same?
@Ayato_Kamina_1 @S4E @AzatiS I'm with you on this one. I'm not going to go to the extent of saying that D3 should have been D2 with better graphics, but in D2 Blizzard had such a solid foundation to build upon, it is ridiculous how badly they did.
Basically forgetting everything that made D2 such a good and popular game, character builds, loot, removed bits etc.
I agree completely that with the skill system how it is now, replay value is a big fat 0. Now you can just swap skills and that's it. There is no incentive to start again with the same character class, and also it has made the system crappy in general.
Also, no sense of commitment and thought. You don't have to think at all about your choices and possible consequences of them, when you can just go and change it all two seconds later.
And don't get me started on the AH, let's just say Blizzard wanted a cash cow, that meant, if you wanted the best items in game you had to use either RMAH or AH. Essentially destroying the whole meaning of what a Diablo game was supposed to be and what made previous ones so fun to play. Looting was made pointless in D3, and that was just to make more money.
@AzatiS @S4E And they didn't have a clear direction at any point what to make. That's why all the "re-sets". Nobody seemed to have any clue what they were doing or trying to achieve. And that's why D3 happened, a mess with so many bad things in it, it was unreal.
And things missing that were supposed to be in the game...
Like you said, it was quite obvious that the game didn't have any proper testing.
Blizzard's motto used to be quality over quantity, now it could be, no quality nor quantity :D
@moistsandwich @echolimaromeo @x3lnaga86 So, it's not ok to say that D3 sucked then? I'm with OP here, Blizzard won't be getting a penny out of me again. And it's not just D3, SC2 was garbage too, and in general the quality has gone downhill in the past few years.
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